Hi,

I am trying to create a component right now that requires an asset. The
asset is properly specified as a context-asset in the .jwc file. 

I wanted to keep a reference to the image in a static variable because
it does not change. However, I can't load the image in the
constructor...

public class HomeLink extends AbstractComponent {
    private static IAsset image;

    public HomeLink() {
        super();
        if (image == null) {
            image = getAsset("menuImage");
                // image is always null at this point!
        }
    }

    protected void renderComponent(IMarkupWriter w, IRequestCycle c) {
        image = getAsset("menuImage");
        // asset is properly loaded
    }
}

My question now is, what is the proper way to load assets?

- implement a PageRenderListener that does the initialization (would it
  be called for a component?)

- initialize the asset in the renderComponent method?

- not store the reference for the asset at all (maybe the assets are
  internally cached anyway)?

Best,

Dirk Dittert


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