about transients. One thing we can do to simplify things a bit is to  
have a concept of a locally cached transient. What does this mean?
This means that when a something is marked as a "Terracotta Transient"  
they can specify whether they want the transient to be saved
to a cache on object flush and reinserted on object fault.

We can extend the concept to make the "Transient Cache" to hold onto  
that object until it is DGC'd in the server.
Any thoughts?

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