Dear colleagues and underwater communications enthusiasts,
we are happy to announce the public release of a new open-source framework for underwater network emulation and simulation. This tool will be thoroughly described at the MTS/IEEE OCEANS 2012 conference in Yeosu, Korea, by *Dr. Riccardo Masiero* who will present the paper *"DESERT Underwater: an NS-Miracle-based framework to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols" * * * *Session:* 02.8.4 Acoustic telemetry and communication 4 *Day:** *Wednesday, May 23, 2012 *Time* 3:40 PM - 5:20 PM *Presentation** order*: 4 DESERT Underwater <http://nautilus.dei.unipd.it/desert-underwater> is the exciting result of our work on underwater network protocol design and simulation, as well as on the experimentation of network protocols using actual acoustic modems. The DESERT Underwater <http://goog_343458027> <http://nautilus.dei.unipd.it/desert-underwater>suite incorporates several modules for MAC, routing, transport and traffic generation at the application layer, plus UWMPhy_modem, a module that makes it possible to drive acoustic modems using the same software written for simulations. (Currently, the WHOI FSK micromodem, the WHOI PSK micromodem and the EvoLogics S2C modem series are supported.) DESERT Underwater v1.0.0 contains the following modules: - Our implementation of four MAC protocols (CSMA-Aloha, DACAP, Tone-Lohi, UW-Polling) plus a plain version of Aloha - USR, an error-controlled CSMA-Aloha version using selective repeat for static and mobile networks - Three routing modules (static routing, source routing for underwater networks (SUN), and our implementation of the Information-Carrying Based Routing (ICRP) protocol) - Two transport modules, including end-to-end error control functions - Two application-level modules (for constant and variable bit rate traffic generation) - Several mobility models for 3D underwater networks - A module to interface the ns-Miracle simulator with acoustic modem hardware, so that you can prototype your solutions in real deployments, instead of just simulating them DESERT Underwater v1.0.0 can be downloaded on the web site http://nautilus.dei.unipd.it/desert-underwater where you can also find plenty of examples to experiment with the modules, and a rich documentation that illustrates them. If you do not want to install "yet another library" on your system, we have prepared an alternative solution so that you can test DESERT Underwater anyways: go ahead and download a *VirtualBox** virtual** machine*, where everything is warm and ready for you to start experimenting! Just follow the link: ftp://ftp.dei.unipd.it/pub/desert/DESERT_vm_1.0.0.ova (more details on the DESERT Underwater<http://nautilus.dei.unipd.it/desert-underwater>web site) DESERT Underwater is open to the contributions of developers from the community. If you are interested in any form of collaboration, please contact Dr. Riccardo Masiero <masieror (at) dei (dot) unipd (dot) it> For further details and explanations, Dr. Riccardo Masiero will be availablein person for the whole duration of the conference. Kind regards, Riccardo Masiero, Paolo Casari, Michele Zorzi and the DESERT Underwater development team<http://nautilus.dei.unipd.it/people> ----- Apologies if you receive multiple copies of this mail. ----- _______________________________________________ IEEE Communications Society Tech. Committee on Computer Communications (TCCC) - for discussions on computer networking and communication. [email protected] https://lists.cs.columbia.edu/cucslists/listinfo/tccc
