If you follow me on Twitter [1], you might've know that today I  
attended Criativa 08 [2], a creativity event promoted by the company  
behind all Imprensa publicity stunts, marketing and design;  
BloomGraphics [3].

So, on twitter I tried to post some more relaxed and informal output  
that I got from the conference, while in the paper I've taken a lot of  
notes. But this post is about the event itself and not my notes, so  
here's this morning report, since I couldn't attend the afternoon  
panel and conference.

*Vitor Duarte* - Creative Director of BloomGraphics; started the  
event, 45 minutes late, with not more that a few people in the  
audience (20 people tops). He talked about criativity, demoed some  
videos and said that innovation is creativity; which in my opinion is  
not completely true, since people can innovate without creativity,  
just by accident or fortunate luck. Nevertheless his talk took too  
long. New word discovered: "Prossumer" - Professional + Consumer

*Mário Crespo* - Sic Pivot; didn't use any kind of computer, just read  
his speech with some side jokes and facts. He's the "old school", with  
a great oratory. Talked about publicity in TV news shows, when back in  
1985 they first appeared, journalism ethics and self-regulation, the  
power of masses and publicity formulas that work only one time, with  
examples from guys that I never heard of - obviously! The main key  
learned was to promote the concept, not the product.

*Guta Moura Guedes* - Founder and President of Experimenta Design [4];  
gave us a wonderful and refreshing speech about the power of  
communication! The whole talk was without any "net", just by heart, no  
paper or powerpoint. She talked about her love to communicate not to  
do marketing, the way's that are available now to do it, with  
multidisciplinary teams, where the design is just a tool to  
communicate with the public. Heavy Mac power user, that in the demo  
part of showing of the Casa da Música logotype was created, got  
problems with "PC's" ;) Key phrase: "communication is the power, do it  
always and right".

*Stefan Sagmeister* - Creative Designer; no, god sake, he wasn't on  
the conference, but Guta just talked about him and his work that I got  
curious and here it is: 
http://fora.tv/2007/09/27/Stefan_Sagmeister_Creative_Genius

*Dvein* - Motion Graphics; oh boy! an incredible talk and demo from  
three Barcelona guys that made the Spiderman 3 open credits. It was  
pure and simple visual masturbation. Can't describe it better, you  
would have to see their work: www.dvein.com . The funny part here is  
that all of this remind me of "back in the days", in the Amiga/PC demo  
scene, where northern european countries ruled and Future Crew gave  
the world two of the best demo scenes ever; Unreal and Second Reality.  
Basically it was the conjunction between art, design, music and  
computers, just like Dvein work is. I talked with the guys a little  
bit afterwards, trying to understand if they were from those "days",  
but unfortunately they've only discovered the demo scene two years ago.

[1] - http://twitter.com/vd/
[2] - http://twitter.com/vd/statuses/821880482
[3] - http://www.bloomgraphics.tv
[4] - http://www.experimentadesign.pt/

//VD
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