Hi,

I noticed that the source release has some additional files
in Win32\Include\ compared to the repo, including bittypes.h, ip6_misc.h,
etc. And when I compiled WinDump (https://github.com/hsluoyz/WinDump), it
also requires bittypes.h, net\netdb.h, net\paths.h to build. But I didn't
find any script code that generates these files (like what flex and bison
does). So where does libpcap get those source files?


Cheers,
Yang


On Tue, Jun 28, 2016 at 12:41 PM, Yang Luo <hslu...@gmail.com> wrote:

> Hi list,
>
> I'm working on Npcap's SDK based on the latest libpcap. Is there any
> difference here since libpcap 1.0 (which is the version used by
> Npcap/WinPcap)?
>
> Like the headers, this bat is the used to package the headers (
> https://github.com/nmap/npcap/blob/master/create_include.bat), still the
> original copy from WinPcap. We no longer have these three files in libpcap
> now. So I just delete these three xcopy lines, is this OK?
>
> xcopy /v /Y %WINPCAPSOURCEDIR%\wpcap\libpcap\remote-ext.h
> %WPDPACKDESTDIR%\Include\ >nul
> xcopy /v /Y %WINPCAPSOURCEDIR%\wpcap\libpcap\Win32\Include\bittypes.h
> %WPDPACKDESTDIR%\Include\ >nul
> xcopy /v /Y %WINPCAPSOURCEDIR%\wpcap\libpcap\Win32\Include\ip6_misc.h
> %WPDPACKDESTDIR%\Include\ >nul
>
> And are there any headers I need to add? Other other things need to notice
> when generating a SDK? Thanks.
>
>
> Cheers,
> Yang
>
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