On 13 October 2011 02:46, Aaron Turner <synfina...@gmail.com> wrote:
> Actually, it's more then just TCP windowing.  Probably the single
> biggest issue is that tcpreplay *never* EVER reads from the network.
> So yeah, when the server replies to your TCP Syn with a Syn/Ack and
> sets it's initial sequence number, it never reads that and can't even
> complete a 3 way handshake.
>
> So yeah, the FAQ is correct.  I didn't just write that to confuse people. :)
>
> As for the name, well I actually didn't name tcpreplay... I just took
> over the project something like 10 years ago.  I'm pretty sure it was
> named this way as an opposite of tcpdump, which as you know does more
> then just TCP too.
>
> -Aaron
>

Aaron,

Thanks for the explanation.  For my testing purpose -- to test a
simple TCP server application -- do you think what tool I can use
(together with tcpdump of course)?  The Wireplay seems too old, I
currently don't have a successful compile on it (but I will find time
to try again).

Best Regards,



-- 
Life is the only flaw in an otherwise perfect nonexistence
    -- Schopenhauer

narke
public key at http://subkeys.pgp.net:11371 (narkewo...@gmail.com)

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