> On Feb 24, 2019, at 9:40 AM, Jason Thorpe <[email protected]> wrote: > > 32-bit on every platform, and 64-bit on LP64 platforms (for pointers). > > I’m fine with that, so long as we’re willing to “give up” on the other things > that use byte / short / in-interrupt.
I will note, however, that some platforms are still going to need the byte / short variants for their own MD purposes (m68k trap handler, for example). If this is the direction we decide to go, I will make them use the same naming pattern, and will protect their prototypes inside a __HAVE_USER_FETCH_STORE_16 or whatever. -- thorpej
