> On Feb 24, 2019, at 9:40 AM, Jason Thorpe <[email protected]> wrote:
> 
> 32-bit on every platform, and 64-bit on LP64 platforms (for pointers).
> 
> I’m fine with that, so long as we’re willing to “give up” on the other things 
> that use byte / short / in-interrupt.

I will note, however, that some platforms are still going to need the byte / 
short variants for their own MD purposes (m68k trap handler, for example).  If 
this is the direction we decide to go, I will make them use the same naming 
pattern, and will protect their prototypes inside a __HAVE_USER_FETCH_STORE_16 
or whatever.

-- thorpej

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