Hello,
On Mon, 01 Apr 2019 13:23:31 +0900
Tetsuya Isaki <[email protected]> wrote:
> There is one thing I'm worried about. AUDIO2 requires more strict
> blocksize and buffersize for hardware drivers. It will be a hard
> work if there are any hardware that does not satisfy the requirements.
> # Although I believe there are no such hardware...
What exactly are those requirements? IIRC dbri has a rather weird
maximum block size:
static int
dbri_round_blocksize(void *hdl, int bs, int mode,
const audio_params_t *param)
{
/*
* DBRI DMA segment size can be up to 0x1fff, sizes that are not powers
* of two seem to confuse the upper audio layer so we're going with
* 0x1000 here
*/
return 0x1000;
}
That said, I'll take care of potential fallout with the dbri driver.
have fun
Michael