good one :)) lol...
get more techie jokes from : http://misterharold.net/joker/src/jktech01.htm

On 4/29/05, Abinanthan.B <[EMAIL PROTECTED]> wrote:
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> Bjarne Stroustrup (C++) Interview... C++ exposed...???
>  
>  On the 1st of January, 1998, Bjarne Stroustrup gave an interview to the
> IEEEs Computer magazine.
>  Naturally, the editors thought he would be giving a retrospective view of
> seven years of object-oriented design, using the language he created. 
> 
>   
> 
> By the end of the interview, the interviewer got more than he had bargained
> for and, subsequently, the editor decided to suppress its contents, for the
> good of the industry but, as with many of these things, there was a leak.
> Here is a complete transcript of what was was said, unedited, and
> unrehearsed, so it isnt as neat as planned interviews. 
> 
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> You will find it interesting... 
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> >Interviewer: Well, its been a few years since you changed the world of
> software design, how does it feel, looking back? 
> 
> >Stroustrup: Actually, I was thinking about those
>  days, just before
>  >you arrived. Do you remember? Everyone was writing C
>  >and, the trouble was, they were pretty damn good at
>  it.
>  >Universities got pretty good at teaching it, too.
>  They were
>  >turning out competent - I stress the word competent -
>  >graduates at a phenomenal rate. Thats what caused the
>  >problem.
>  >Interviewer: Problem?
>  >Stroustrup: Yes, problem. Remember when everyone
>  wrote Cobol?
>  >Interviewer: Of course, I did too
>  >Stroustrup: Well, in the beginning, these guys were
>  like demi-gods.
>  >Their salaries were high, and they were treated like
>  royalty.
>  >Interviewer: Those were the days, eh?
>  >Stroustrup: Right. So what happened? IBM got sick of
>  it, and
>  >invested millions in training programmers, till they
>  were a dime a
>  >dozen.
>  >Interviewer: Thats why I got out. Salaries dropped
>  within a year,
>  >to the point where being a journalist actually paid
>  better.
>  >Stroustrup: Exactly. Well, the same happened with C
>  programmers.
>  >Interviewer: I see, but whats the point?
>  >Stroustrup: Well, one day, when I was sitting in my
>  office, I
>  >thought of this little scheme, which would redress
>  the
>  >balance a little. I thought I wonder what would
>  happen, if there
>  >were a language so complicated, so difficult to
>  learn, that nobody
>  >would ever be able to swamp the market with
>  >programmers? Actually, I got some of the ideas from
>  X10,
>  >you know, X windows. That was such graphics
>  >system, that it only just ran on those Sun 3/60
>  things.
>  >They had all the ingredients for what I wanted. A
>  really
>  >ridiculously complex syntax, obscure functions, and
>  >pseudo-OO structure. Even now, nobody writes raw
>  X-windows code.
>  >Motif is the only way to go if you want to retain
>  >your sanity.
>  >Interviewer: Youre kidding...?
>  >Stroustrup: Not a bit of it. In fact, there was
>  another problem.
>  >Unix was written in C, which meant that any C
>  programmer could
>  >very easily become a systems programmer. Remember
>  >what a mainframe systems programmer used to earn?
>  >Interviewer: You bet I do, thats what I used to do.
>  >Stroustrup: OK, so this new language had to divorce
>  itself from
>  >Unix, by hiding all the system calls that bound the
>  two
>  >together so nicely. This would enable guys who only
>  knew
>  >about DOS to earn a decent living too.
>  >Interviewer: I dont believe you said that...
>  >Stroustrup: Well, its been long enough, now, and I
>  believe most
>  >people have figured out for themselves that C++ is a
>  waste of time
>  >but, I must say, its taken them a lot longer than I
>  thought it
>  >would.
>  >Interviewer: So how exactly did you do it?
>  >Stroustrup: It was only supposed to be a joke, I
>  never thought
>  >people would take the book seriously. Anyone with
>  half a
>  >brain can see that object-oriented programming is
>  >counter-intuitive, illogical and inefficient.
>  >Interviewer: What?
>  >Stroustrup: And as for re-useable code - when did you
>  ever hear
>  >of a company re-using its code?
>  >Interviewer: Well, never, actually, but...
>  >Stroustrup: There you are then. Mind you, a few
>  tried, in the
>  >early days. There was this Oregon company - Mentor
>  >Graphics, I think they were called - really caught a
>  cold
>  >trying to rewrite everything in C++ in about 90 or
>  91. I felt
>  >sorry for them really, but I thought people would
>  learn from their
>  >mistakes.
>  >Interviewer: Obviously, they didnt?
>  >Stroustrup: Not in the slightest. Trouble is, most
>  companies
>  >hush-up all their major blunders, and explaining a
>  $30
>  >million loss to the shareholders would have been
>  difficult. Give
>  >them their due, though, they made it work in the end.
>  >Interviewer: They did? Well, there you are then, it
>  proves O-O works.
>  >Stroustrup: Well, almost. The executable was so huge,
>  it took
>  >five minutes to load, on an HP workstation, with
>  128MB of
>  >RAM. Then it ran like treacle. Actually, I thought
>  this
>  >would be a major stumbling-block, and Id get found
>  out
>  >within a week, but nobody cared. Sun and HP were only
>  too
>  >glad to sell enormously powerful boxes, with huge
>  resources just
>  >to run trivial programs. You know, when we had our
>  >first C++ compiler, at AT&T, I compiled Hello World,
>  and
>  >couldnt believe the size of the executable. 2.1MB
>  >Interviewer: What? Well, compilers have come a long
>  way, since then.
>  >Stroustrup: They have? Try it on the latest version
>  of g++ - you
>  >wont get much change out of half a megabyte. Also,
>  there
>  >are several quite recent examples for you, from all
>  over the
>  >world. British Telecom had a major disaster on their
>  hands but,
>  >luckily, managed to scrap the whole thing and start
>  >again. They were luckier than Australian Telecom. Now
>  I
>  >hear that Siemens is building a dinosaur, and getting
>  more and
>  >more worried as the size of the hardware gets bigger,
>  to
>  >accommodate the executables. Isnt multiple
>  inheritance a joy?
>  >Interviewer: Yes, but C++ is basically a sound
>  language.
>  >Stroustrup: You really believe that, dont you? Have
>  you ever sat
>  >down and worked on a C++ project? Heres what happens:
>  >First, Ive put in enough pitfalls to make sure that
>  only
>  >the most trivial projects will work first time. Take
>  >operator overloading. At the end of the project,
>  almost
>  >every module has it, usually, because guys feel they
>  really should
>  >do it, as it was in their training course. The same
>  operator then
>  >means something totally different in every
>  >module. Try pulling that lot together, when you have
>  a
>  >hundred or so modules. And as for data hiding. God, I
>  >sometimes cant help laughing when I hear about the
>  problems
>  >companies have making their modules talk to each
>  other. I
>  >think the word synergistic was specially invented to
>  twist the
>  >knife in a project managers ribs.
>  >Interviewer: I have to say, Im beginning to be quite
>  appalled at
>  >all this. You say you did it to raise programmers
>  >salaries? Thats obscene.
>  >Stroustrup: Not really. Everyone has a choice. I
>  didnt expect
>  >the thing to get so much out of hand. Anyway, I
>  basically
>  >succeeded. C++ is dying off now, but programmers
>  still get high
>  >salaries - especially those poor devils who have to
>  >maintain all this crap. You do realise, its
>  impossible to
>  >maintain a large C++ software module if you didnt
>  actually write
>  >it?
>  >Interviewer: How come?
>  >Stroustrup: You are out of touch, arent you? Remember
>  the typedef?
>  >Interviewer: Yes, of course.
>  >Stroustrup: Remember how long it took to grope
>  through the header
>  >files only to find that RoofRaised was a double
>  precision
>  >number? Well, imagine how long it takes to find all
>  the
>  >implicit typedefs in all the Classes in a major
>  project.
>  >Interviewer: So how do you reckon youve succeeded?
>  >Stroustrup: Remember the length of the average-sized
>  C project?
>  >About 6 months. Not nearly long enough for a guy with
>  a
>  >wife and kids to earn enough to have a decent
>  standard of
>  >living. Take the same project, design it in C++ and
>  what do you
>  >get? Ill tell you. One to two years. Isnt that
>  >great? All that job security, just through one
>  mistake of
>  >judgement. And another thing. The universities havent
>  >been teaching C for such a long time, theres now a
>  >shortage of decent C programmers. Especially those
>  who
>  >know anything about Unix systems programming. How
>  many guys would
>  >know what to do with malloc, when theyve used new all
>  these
>  >years - and never bothered to check the return
>  >code. In fact, most C++ programmers throw away their
>  return codes.
>  >Whatever happened to good ol -1? At least you
>  >knew you had an error, without bogging the thing down
>  in all that
>  >throw catch try stuff.
>  >Interviewer: But, surely, inheritance does save a lot
>  of time?
>  >Stroustrup: Does it? Have you ever noticed the
>  difference between
>  >a C project plan, and a C++ project plan? The
>  planning
>  >stage for a C++ project is three times as long.
>  Precisely
>  >to make sure that everything which should be
>  inherited is, and
>  >what shouldnt isnt. Then, they still get it wrong.
>  >Whoever heard of memory leaks in a C program? Now
>  finding them
>  >is a major industry. Most companies give up, and send
>  the product
>  >out, knowing it leaks like a sieve, simply to
>  >avoid the expense of tracking them all down.
>  >Interviewer: There are tools...
>  >Stroustrup: Most of which were written in C++.
>  >Interviewer: If we publish this, youll probably get
>  lynched, you
>  >do realise that?
>  >Stroustrup: I doubt it. As I said, C++ is way past
>  its peak now,
>  >and no company in its right mind would start a C++
>  project without
>  >a pilot trial. That should convince them that its the
>  road to
>  >disaster. If not, they deserve all they get. You
>  know, I tried to
>  >convince Dennis Ritchie to rewrite Unix in C++.
>  >Interviewer: Oh my God. What did he say?
>  >Stroustrup: Well, luckily, he has a good sense of
>  humor. I think
>  >both he and Brian figured out what I was doing, in
>  the early days,
>  >but never let on. He said hed help me write a C++
>  >version of DOS, if I was interested.
>  >Interviewer: Were you?
>  >Stroustrup: Actually, I did write DOS in C++, Ill
>  give you a demo
>  >when were through. I have it running on a Sparc 20 in
>  the
>  >computer room. Goes like a rocket on 4 CPUs, and only
>  >takes up 70 megs of disk.
>  >Interviewer: Whats it like on a PC?
>  >Stroustrup: Now youre kidding. Havent you ever seen
>  Windows 95?
>  >I think of that as my biggest success. Nearly blew
>  the game before
>  >I was ready, though.
>  >Interviewer: You know, that idea of a Unix++ has
>  really got me
>  >thinking. Somewhere out there, theres a guy going to
>  try it.
>  >Stroustrup: Not after they read this interview.
>  >Interviewer: Im sorry, but I dont see us being able
>  to publish
>  >any of this.
>  >Stroustrup: But its the story of the century. I only
>  want to be
>  >remembered by my fellow programmers, for what Ive
>  done for them.
>  >You know how much a C++ guy can get these days?
>  >Interviewer: Last I heard, a really top guy is worth
>  $70 - $80 an
>  >hour.
>  >Stroustrup: See? And I bet he earns it. Keeping track
>  of all the
>  >gotchas I put into C++ is no easy job. And, as I said
>  >before, every C++ programmer feels bound by some
>  mystic
>  >promise to use every damn element of the language on
>  every
>  >project. Actually, that really annoys me sometimes,
>  even
>  >though it serves my original purpose. I almost like
>  the
>  >language after all this time.
>  >Interviewer: You mean you didnt before?
>  >Stroustrup: Hated it. It even looks clumsy, dont you
>  agree? But
>  >when the book royalties started to come in... well,
>  you get the
>  >picture.
>  >Interviewer: Just a minute. What about references?
>  You must
>  >admit, you improved on C pointers.
>  >Stroustrup: Hmm. Ive always wondered about that.
>  Originally, I
>  >thought I had. Then, one day I was discussing this
>  with a
>  >guy whod written C++ from the beginning. He said he
>  could never
>  >remember whether his variables were referenced or
>  >dereferenced, so he always used pointers. He said the
>  >little asterisk always reminded him.
>  >Interviewer: Well, at this point, I usually say thank
>  you very
>  >much but it hardly seems adequate.
>  >Stroustrup: Promise me youll publish this. My
>  conscience is
>  >getting the better of me these days.
>  >Interviewer: Ill let you know, but I think I know
>  what my editor
>  >will say.
>  >Stroustrup: Whod believe it anyway? Although, can you
>  send me a
>  >copy of that tape?
>  >Interviewer: I can do that. 
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-- 

Kumar Gaurav Bijay
BTech-II
CSE
IIT Bombay.





 
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