On Wednesday 08 August 2007 16:42, Matthew Toseland wrote: > On Wednesday 08 August 2007 16:26, Matthew Toseland wrote: > > On Wednesday 08 August 2007 16:25, Matthew Toseland wrote: > > > On Wednesday 08 August 2007 16:23, Matthew Toseland wrote: > > > > On Wednesday 08 August 2007 16:22, Matthew Toseland wrote: > > > > > On Wednesday 08 August 2007 16:20, Matthew Toseland wrote: > > > > > > On Wednesday 08 August 2007 16:19, Matthew Toseland wrote: > > > > > > > On Wednesday 08 August 2007 16:17, Matthew Toseland wrote: > > > > > > > > On Wednesday 08 August 2007 16:05, Matthew Toseland wrote: > > > > > > > > > Continued at end to minimise confusion! > > > > > > > > > > > > > > > > > > On Wednesday 08 August 2007 15:59, Matthew Toseland wrote: > > > > > > > > > > Unfortunately this thread is rather rambling, it includes > > > > > > > > > > lots of discussion on token passing as well as the > > > > > > > > > > original premise. > > > > > > > > > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- > > > > > > > > > > 2007.04.25 - 20:18:36GMT ----- > > > > > > > > > > > > > > > > > > > > I made some measurements on how freenet node behaves if > > > > > > > > > > bandwidth limit is set low: 10KBps and downto 6KBps > > > > > > > > > > (specificially, input bandwidth limit; output bandwidth > > > > > > > > > > limit was set to at least 15KBps but as expected > > > > > > > > > > factually used output bandwidth is comparable (just > > > > > > > > > > slightly above) with factually used input bandwidth). The > > > > > > > > > > node itself was running frost but no > > > > > > > > > > uploads/downloads, so absolute majority of network > > > > > > > > > > traffic was forwarded CHK/SSK > > > > > > > > > > requests/inserts. > > > > > > > > > > > > > > > > > > > > Results are interesting enough: CHK traffic becomes as > > > > > > > > > > low as 5% (in packets) of CHK+SSK, while at least 92% of > > > > > > > > > > SSK requests were not satisfied for assorted failures > > > > > > > > > > (plus quite some more certainly resulted in NotFound > > > > > > > > > > response due to missing the key in whole network, but I > > > > > > > > > > don't have the number). This makes low traffic node > > > > > > > > > > working highly inefficient and improportionally slow; > > > > > > > > > > this also slows down its peers with all the extra reject > > > > > > > > > > traffic. Worse, input bandwidth sometimes goes over set > > > > > > > > > > limit, suggesting that on hardware 33600/56000 Kbps modem > > > > > > > > > > and even ISDN things will just get worse due to increased > > > > > > > > > > delays. > > > > > > > > > > > > > > > > > > > > Another thing to note: low bandwidth node (LBN) almost > > > > > > > > > > exclusively reject requests with "input bandwidth > > > > > > > > > > liability" reason, and extremely rarely other reasons. > > > > > > > > > > > > > > > > > > > > Speculating a bit, the same picture will likely be > > > > > > > > > > observed for peers of fast node (1Mbps or more) with many > > > > > > > > > > peers having typical home connection of 256Kbps or less. > > > > > > > > > > > > > > > > > > > > Not sure if simulations ever showed anything like this, > > > > > > > > > > but contributing to network mostly SSK service (and > > > > > > > > > > absolute majority of SSK requests fail!) is rather > > > > > > > > > > useless: optimally working network is supposed to > > > > > > > > > > transfer at least one CHK block for each SSK key, and > > > > > > > > > > typically much much more (single 10MB file consists of > > > > > > > > > > 481 CHK blocks!), and even if you found SSK but not CHK > > > > > > > > > > the SSK points to, then you failed to find information > > > > > > > > > > you requested. > > > > > > > > > > > > > > > > > > > > OK to make the long story short[er], at the end of this > > > > > > > > > > message you will find a small patch that noticably > > > > > > > > > > improves LBN situation. Idea is to reserve some bandwidth > > > > > > > > > > for CHK transfers (and SSK inserts, as those are too rare > > > > > > > > > > to penalize, and more valuable than requests). The line > > > > > > > > > > directly before the inserted one implicitly penalizes CHK > > > > > > > > > > transfers (as much smaller SSK requests tend to rereserve > > > > > > > > > > bandwidth the next moment it got released after CHK > > > > > > > > > > transfer finish, while much larger CHK requests do not > > > > > > > > > > have such good chance), so bandwidth should be reserved > > > > > > > > > > for 2 CHKs at least (and tests show that's enough to make > > > > > > > > > > a difference). > > > > > > > > > > > > > > > > > > > > Another thing I tried was increasing the 90 seconds > > > > > > > > > > period up to 120. That had some (no numbers here; just > > > > > > > > > > "noticeable but small") positive effect on making traffic > > > > > > > > > > smoother and staying closer to set limit, without jumping > > > > > > > > > > up and down too much. Where the 90 seconds number came > > > > > > > > > > from anyway, and how dangerous 120 could be? > > > > > > > > > > > > > > > > > > > > Some pros observed and/or thought out during tests of the > > > > > > > > > > patch: - I observe increase of output payload by approx. > > > > > > > > > > 15% (of total traffic), making LBN more useful for its > > > > > > > > > > peers. - the change is negligibly small for faster nodes > > > > > > > > > > so should not break anything globally. > > > > > > > > > > - entire network SSK flood traffic will be toned down a > > > > > > > > > > little bit (at temporary overloaded nodes only), > > > > > > > > > > additionally simplifying life for LBNs: after all, > > > > > > > > > > requesting the same SSK every 15 seconds for 35 hours, > > > > > > > > > > total 8100 times (factual numbers from one of the test > > > > > > > > > > before this patch applied; there are over 60 other SSKs > > > > > > > > > > that were requested more than 1000 times during the same > > > > > > > > > > period) is just way too much, SSKs are not inserted into > > > > > > > > > > network THAT fast. [does it worth to remember recently > > > > > > > > > > seen SSK requests, and do not forward them if same > > > > > > > > > > request was already forwarded within last 10 minutes and > > > > > > > > > > resulted in DNF/RNF? Table of recently requested SSKs > > > > > > > > > > that are closest to the node location should not be too > > > > > > > > > > big?]. > > > > > > > > > > > > > > > > > > > > And contras: > > > > > > > > > > - in exceptional conditions (specificially, with less > > > > > > > > > > than 2 incoming CHK requests per 90 seconds; factually I > > > > > > > > > > observe 2-7 CHK requests per seconds, that's 180-630 per > > > > > > > > > > 90 seconds) notwithstanding node bandwidth speed, up to > > > > > > > > > > 800 Bps might end being unused. For high bandwidth node > > > > > > > > > > that's just way too small to notice, for LBN that's still > > > > > > > > > > acceptable (10% of 56Kbps) and will decrease roundtrip > > > > > > > > > > delays a bit which is always a good thing for so slow > > > > > > > > > > links. > > > > > > > > > > > > > > > > > > > > Other notes: > > > > > > > > > > - distribution of location closeness/number of SSK > > > > > > > > > > requests is very nice: only SSK requests with location > > > > > > > > > > very close to node location get repeated frequently; > > > > > > > > > > farther SSK location is, less requests the node sees, > > > > > > > > > > with those SSKs seen only once or two times per 1-2 days > > > > > > > > > > period are distributed evenly among location space. This > > > > > > > > > > suggests that routing is working fine. - As far as I > > > > > > > > > > understand, if input bandwidth limit/liability exceeded > > > > > > > > > > (but a packet already received anyway), CHK/SSK request > > > > > > > > > > gets instantly rejected (thus throwing out received bytes > > > > > > > > > > while input bandwidth has no spare volume!); only > > > > > > > > > > otherwise node checks if the requested key exists in the > > > > > > > > > > storage. Heh? This feels like a serious bug hurting > > > > > > > > > > overall network performance: better query storage and > > > > > > > > > > hopefully send back result (or still reject if the key > > > > > > > > > > not found locally) rather than wait for retry request to > > > > > > > > > > waste more input bandwidth. At least for SSK reject and > > > > > > > > > > reply are comparable in output bandwidth usage, so worth > > > > > > > > > > a little delay in response. Or do I miss something? > > > > > > > > > > > > > > > > > > > > === > > > > > > > > > > diff --git a/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > b/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > index 3b091b4..fb9f8b9 100644 > > > > > > > > > > --- a/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > +++ b/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > @@ -414,6 +414,7 @@ public class NodeStats implements > > > > > > > > > > Persistable { > > > > > > > > > > > > > > > > > > > > successfulChkInsertBytesReceivedAverage.currentValue() * > > > > > > > > > > node.getNumCHKInserts() + > > > > > > > > > > > > > > > > > > > > successfulSskInsertBytesReceivedAverage.currentValue() * > > > > > > > > > > node.getNumSSKInserts(); > > > > > > > > > > bandwidthLiabilityInput += > > > > > > > > > > getSuccessfulBytes(isSSK, isInsert, true).currentValue(); > > > > > > > > > > + if (isSSK && !isInsert) > > > > > > > > > > bandwidthLiabilityInput+=successfulChkFetchBytesReceivedA > > > > > > > > > >ve ra ge .c ur re nt Va lu > > > > > > > > > > e()+successfulChkInsertBytesReceivedAverage.currentValue( > > > > > > > > > >); // slightly penalize SSK requests by reserving > > > > > > > > > > bandwidth for 2 additional CHK transfers (or SSK inserts > > > > > > > > > > if any) double bandwidthAvailableInput = > > > > > > > > > > node.getInputBandwidthLimit() * > > > > > > > > > > 90; // 90 seconds at full power > > > > > > > > > > if(bandwidthLiabilityInput > > > > > > > > > > > bandwidthAvailableInput) { === > > > > > > > > > > > > > > > > > > > > ----- toad at zceUWxlSaHLmvEMnbr4RHnVfehA ----- 2007.04.26 - > > > > > > > > > > 16:56:59GMT ----- > > > > > > > > > > > > > > > > > > > > Most SSK requests fail. They DNF. The reason for this is > > > > > > > > > > most SSK requests are polling for data that has not yet > > > > > > > > > > been inserted. > > > > > > > > > > > > > > > > > > > > Bandwidth liability is usually the main reason for > > > > > > > > > > rejection. If we reach most of the other reasons, there > > > > > > > > > > is a problem - usually a cyclical problem. The main > > > > > > > > > > reason for it is to ensure that we don't accept so many > > > > > > > > > > requests that some of them needlessly timeout even though > > > > > > > > > > they succeeded. The timeout is 120 seconds, so we need > > > > > > > > > > the actual transfer to take less than this; on a request, > > > > > > > > > > 30 seconds seems a reasonable upper bound for the search > > > > > > > > > > time. We don't throw out many bytes when we reject a > > > > > > > > > > request/insert because the bulk of it hasn't been sent > > > > > > > > > > yet, except with SSKs where typically a little under half > > > > > > > > > > of the total bytes will have been moved. Ideally we > > > > > > > > > > wouldn't send requests until we have a good idea that > > > > > > > > > > they will be accepted, but token passing load balancing > > > > > > > > > > is a long way off, not likely to happen for 0.7.0. > > > > > > > > > > > > > > > > > > > > We cannot control input bandwidth usage precisely. > > > > > > > > > > > > > > > > > > > > Any more info on SSK flooding? Is it simply Frost? > > > > > > > > > > > > > > > > > > > > We can add a failure table, we had one before, however a > > > > > > > > > > failure table which results in actually blocking keys can > > > > > > > > > > be extremely dangerous; what I had envisaged was "per > > > > > > > > > > node failure tables" i.e. reroute requests which have > > > > > > > > > > recently failed to a different node since we know it > > > > > > > > > > isn't where it's supposed to be. > > > > > > > > > > > > > > > > > > > > On what do you base the assertion about key closeness? It > > > > > > > > > > would be nice to have a histogram or circle on the stats > > > > > > > > > > pages showing recent keys on the keyspace - can you write > > > > > > > > > > a patch? > > > > > > > > > > > > > > > > > > > > As far as your patch goes, surely rejecting more SSK > > > > > > > > > > requests would be counterproductive as it wastes > > > > > > > > > > bandwidth? Shouldn't a slow node accept those requests > > > > > > > > > > it's likely to be able to handle? > > > > > > > > > > > > > > > > > > > > I can see an argument that we shouldn't prefer SSKs, and > > > > > > > > > > that on slow nodes we do prefer SSKs... I'm not sure the > > > > > > > > > > above is the right way to deal with it though. The effect > > > > > > > > > > of the patch would be to never accept any SSKs unless we > > > > > > > > > > have plenty of spare bandwidth, correct? > > > > > > > > > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- > > > > > > > > > > 2007.04.26 - 18:41:32GMT ----- > > > > > > > > > > > > > > > > > > > > > Ideally we wouldn't send requests until we have a good > > > > > > > > > > > idea that they will > > > > > > > > > > > > > > > > > > > > be accepted, but token passing load balancing is a long > > > > > > > > > > way off, not likely to happen for 0.7.0. > > > > > > > > > > > > > > > > > > > > Well, even current algorithm implementation has certain > > > > > > > > > > room for improvement. Here is the typical numbers I > > > > > > > > > > observe: > > > > > > > > > > > > > > > > > > > > === > > > > > > > > > > unclaimedFIFO Message Counts > > > > > > > > > > * FNPRejectOverload: 89 (45.2%) > > > > > > > > > > * FNPInsertTransfersCompleted: 59 (29.9%) > > > > > > > > > > * FNPDataNotFound: 15 (7.6%) > > > > > > > > > > * packetTransmit: 12 (6.1%) > > > > > > > > > > * FNPRejectLoop: 7 (3.6%) > > > > > > > > > > * FNPAccepted: 6 (3.0%) > > > > > > > > > > * FNPSwapRejected: 4 (2.0%) > > > > > > > > > > * FNPDataInsertRejected: 4 (2.0%) > > > > > > > > > > * FNPRouteNotFound: 1 (0.5%) > > > > > > > > > > * Unclaimed Messages Considered: 197 > > > > > > > > > > === > > > > > > > > > > > > > > > > > > > > FNPRejectOverload always stays at top sometimes with > > > > > > > > > > hundreds messages (for the last hour before unclaimed > > > > > > > > > > messages expire, that's alot), and so indicates that > > > > > > > > > > there is some bug (or bugs) with bandwidth limiting > > > > > > > > > > obeying. > > > > > > > > > > > > > > > > > > > > > Any more info on SSK flooding? Is it simply Frost? > > > > > > > > > > > > > > > > > > > > Not local frost for sure, it generates just several SSK > > > > > > > > > > simultaneous requests (by default max 8: 6 for boards > > > > > > > > > > plus 2 for filesharing, AFAIR; practically 2-4 > > > > > > > > > > simutaneous requests most of the time). Other 100 SSK > > > > > > > > > > requests (without proposed patch) are forwarded ones. > > > > > > > > > > > > > > > > > > > > >We can add a failure table, we had one before, however a > > > > > > > > > > > failure table which > > > > > > > > > > > > > > > > > > > > results in actually blocking keys can be extremely > > > > > > > > > > dangerous; > > > > > > > > > > > > > > > > > > > > Is it, having timeout of max few minutes (i.e. at least > > > > > > > > > > few times less than SSK propagation time visible with > > > > > > > > > > frost messages)? Is it more dangerous than current > > > > > > > > > > wastage of bandwith for same SSK key requests several > > > > > > > > > > times per minute? Had some simulations been done on that > > > > > > > > > > in the past? > > > > > > > > > > > > > > > > > > > > BTW, isn't the observed very low store hit rate results > > > > > > > > > > from prioritising the likely-to-fail SSKs? > > > > > > > > > > > > > > > > > > > > BTW2 the failure table could also act as a targetted > > > > > > > > > > content propagation mechanism: if a node sees SSK insert > > > > > > > > > > for a temporary blacklisted (non-existing) SSK, then > > > > > > > > > > forwarding the insert (more likely insert copy, for > > > > > > > > > > security reasons and routing sake) to the original > > > > > > > > > > requestor should speed up propagaton of new SSKs toward > > > > > > > > > > the nodes that already anticipate/await for them. > > > > > > > > > > > > > > > > > > > > >what I had envisaged was "per node failure tables" i.e. > > > > > > > > > > > reroute requests > > > > > > > > > > > > > > > > > > > > which have recently failed to a different node since we > > > > > > > > > > know it isn't where it's supposed to be. > > > > > > > > > > > > > > > > > > > > At a glance, very nice idea. But LBNs typically answer > > > > > > > > > > with reject, not DFN... even with current code. Probably > > > > > > > > > > such rerouting will even further increase SSK traffic > > > > > > > > > > toward LBNs, and get sharply increased volume of SSK > > > > > > > > > > rejects as result. Hmm, some testing/simulation seems > > > > > > > > > > really needed here. > > > > > > > > > > > > > > > > > > > > >On what do you base the assertion about key closeness? > > > > > > > > > > > It would be nice to > > > > > > > > > > > > > > > > > > > > have a histogram or circle on the stats pages showing > > > > > > > > > > recent keys on the keyspace - can you write a patch? > > > > > > > > > > > > > > > > > > > > Mmmm... in fact I just added custom logging, then a wild > > > > > > > > > > combination of grep/sed/sort/uniq to analyze the logs. > > > > > > > > > > But let me think, maybe visualizing a couple of stats > > > > > > > > > > files I operate with will be rather trivial... > > > > > > > > > > > > > > > > > > > > But I would rather stay away from stats page graphics at > > > > > > > > > > this time, as the stats files I operate > > > > > > > > > > (filtered+sorted+uniqued) with are rather large, 20-50Mb > > > > > > > > > > each - too much memory for the toy. Unless your 'recent' > > > > > > > > > > means just 10-15 minutes at most? > > > > > > > > > > > > > > > > > > > > >As far as your patch goes, surely rejecting more SSK > > > > > > > > > > > requests would be > > > > > > > > > > > > > > > > > > > > counterproductive as it wastes bandwidth? > > > > > > > > > > > > > > > > > > > > Tests show the opposite: without the patch payload output > > > > > > > > > > at stats page never exceeded 38%, with patch it becomes > > > > > > > > > > 53% or little more after several minutes upon node > > > > > > > > > > restart. So, with the patch SSK/CHK forwarding behaviour > > > > > > > > > > 'feels' logical: > > > > > > > > > > > > > > > > > > > > without patch: > > > > > > > > > > - just several CHKs, and over over 100 SSKs very typical. > > > > > > > > > > > > > > > > > > > > with patch: > > > > > > > > > > - most of the time (say, 75%) number of currently > > > > > > > > > > forwarded CHK requests+inserts approximately equals to > > > > > > > > > > the number of SSK requests+inserts (i.e. 10-25 each, > > > > > > > > > > depending on set bandwidth limit); - sometimes (say, 10%) > > > > > > > > > > CHK requests start to prevail, but current SSK > > > > > > > > > > requests+inserts seems never go below the amount which > > > > > > > > > > CHK get at max without patch (i.e. 6-10). This is very > > > > > > > > > > typical when number of CHK inserts gets several times > > > > > > > > > > higher than CHK requests (close fast peer inserts > > > > > > > > > > something really large?). - other times (say, 15%) CHK > > > > > > > > > > requests+inserts flow does not saturate bandwidth, and > > > > > > > > > > number of SSK requests quickly climbs to 50 or even over > > > > > > > > > > 100+ as it typically gets without the patch. > > > > > > > > > > > > > > > > > > > > That's for LBN. Raising input bandwidth allotment, number > > > > > > > > > > of SSKs quickly grows resembling the situation without > > > > > > > > > > the patch. > > > > > > > > > > > > > > > > > > > > So that's why I suggest reserving bandwidth for 2 CHK > > > > > > > > > > transfers; 3 would kill SSKs, 1 still makes SSKs to > > > > > > > > > > seriously prevail over CHKs (but nonetheless gives quite > > > > > > > > > > better ratio, so is a legal value to try if the value of > > > > > > > > > > 2 alarms you too much). Just, in case of reserving > > > > > > > > > > bandwidth for 1 extra CHK the proposed patch is not > > > > > > > > > > really needed: simply comment out the line starting with > > > > > > > > > > "bandwidthLiabilityInput +=" and decrease 90 seconds > > > > > > > > > > constant to 80 (10 seconds is roughly how much 33.6Kbod > > > > > > > > > > modem takes to transmit a single CHK - using anything > > > > > > > > > > noticeably slower than 28800/33600bod for freenet will > > > > > > > > > > not ever work well anyway). > > > > > > > > > > > > > > > > > > > > >Shouldn't a slow node accept those requests it's likely > > > > > > > > > > > to be able to handle? > > > > > > > > > > > > > > > > > > > > Considering the very high chance of SSK request failures > > > > > > > > > > (at lest 92%), I would say the answer is no. But with > > > > > > > > > > sane SSK failure rate (say 75% or below) SSK requests > > > > > > > > > > would likely not waste the limited thus precious LBN > > > > > > > > > > bandwidth so fruitlessly. > > > > > > > > > > > > > > > > > > > > The problem, in my belief, is too small size of UDP > > > > > > > > > > packets if SSK requests prevail: PPP(oE)/TCP/FNP overhead > > > > > > > > > > becomes too large while LBNs, unlike faster link nodes, > > > > > > > > > > almost never coalesce packets, obviously. > > > > > > > > > > > > > > > > > > > > ----- toad at zceUWxlSaHLmvEMnbr4RHnVfehA ----- 2007.04.27 - > > > > > > > > > > 17:19:24GMT ----- > > > > > > > > > > > > > > > > > > > > The current algorithm is working, on most nodes, far > > > > > > > > > > better than it has in *ages*. I'm at 62% of a 700MB ISO, > > > > > > > > > > I started inserting it yesterday morning, and only a few > > > > > > > > > > of my peers are backed off - frequently none are backed > > > > > > > > > > off, right now it's 11 connected, 6 backed off, which is > > > > > > > > > > more backed off than I've seen for quite a while. > > > > > > > > > > > > > > > > > > > > Re failure tables: Yes it is extremely dangerous. It can > > > > > > > > > > result in self-reinforcing key censorship, either as an > > > > > > > > > > attack or just occurring naturally. This happened on 0.5. > > > > > > > > > > And the hit ratio is only for CHKs iirc. > > > > > > > > > > > > > > > > > > > > Even LBNs don't often send local RejectedOverload's on > > > > > > > > > > SSKs *once they have accepted them*. They may relay > > > > > > > > > > downstream RO's but that is not fatal. And if they reject > > > > > > > > > > some requests, so what, it's a slow node, it's bound to > > > > > > > > > > reject some requests with the current load balancing > > > > > > > > > > system. > > > > > > > > > > > > > > > > > > > > 10-15 minutes would be interesting. We already show a > > > > > > > > > > circle and histogram of nearby nodes from swapping and of > > > > > > > > > > our peers, you'd just have to add another one. It would > > > > > > > > > > be good to have a visual proof that routing is working on > > > > > > > > > > the level of adhering to node specialisations. I didn't > > > > > > > > > > expect it to be working given the load: I'm surprised > > > > > > > > > > that it does, it's an interesting result. > > > > > > > > > > > > > > > > > > > > Packet size has nothing to do with it, ethernet has a > > > > > > > > > > 1472 byte maximum. Dial-up has 576 bytes max, but we > > > > > > > > > > ignore it, and use fragmented packets (this sucks, > > > > > > > > > > obviously, as it greatly increases the chance of losing a > > > > > > > > > > packet and having to retransmit it). > > > > > > > > > > > > > > > > > > > > Please explain why the patch doesn't result in never > > > > > > > > > > accepting a single SSK? > > > > > > > > > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- > > > > > > > > > > 2007.04.27 - 19:31:14GMT ----- > > > > > > > > > > > > > > > > > > > > >Packet size has nothing to do with it, ethernet has a > > > > > > > > > > > 1472 byte maximum. > > > > > > > > > > > > > > > > > > > > Dial-up has 576 bytes max, but we ignore it, and use > > > > > > > > > > fragmented packets (this sucks, obviously, as it greatly > > > > > > > > > > increases the chance of losing a packet and having to > > > > > > > > > > retransmit it). > > > > > > > > > > > > > > > > > > > > I am talking about typical/average packet size, not MTU. > > > > > > > > > > LBNs, unlike faster nodes, rarely have a chance to > > > > > > > > > > coalesce reject responses (over max 100ms), and thus send > > > > > > > > > > improportionally more tiny packets resulting in much > > > > > > > > > > higher protocols overhead. Thus having LBNs to mostly > > > > > > > > > > cater SSKs not CHKs results in lowest imaginable > > > > > > > > > > usefulness of LBNs for network as a whole. > > > > > > > > > > > > > > > > > > > > BTW in my experience typical/default dialup/PPP MTU is > > > > > > > > > > 1500 minus link level headers, like ethernet. 576 is a > > > > > > > > > > reasonable adjustment for interactive traffic like ssh > > > > > > > > > > but I fail to remember if it was used as default since > > > > > > > > > > the time the super fast 28800 bod modems became common. > > > > > > > > > > > > > > > > > > > > :) 1400+ is the typical size of GPRS PPP packets too, and > > > > > > > > > > : the same > > > > > > > > > > > > > > > > > > > > holds true for other popular wireless mediae like > > > > > > > > > > BlueTooth or WiFi; so I have no concerns regarding IP > > > > > > > > > > fragmentation. > > > > > > > > > > > > > > > > > > > > > Please explain why the patch doesn't result in never > > > > > > > > > > > accepting a single SSK? > > > > > > > > > > > > > > > > > > > > I can not. :) Can you explain why the current code that > > > > > > > > > > penalizes CHKs still gives 5% for them, even if CHKs are > > > > > > > > > > 25 times larger and similarly less frequent so have > > > > > > > > > > really hard time to arrive at the exact moment when > > > > > > > > > > bandwidth liability is not maxed out? > > > > > > > > > > > > > > > > > > > > Seriously, I believe that goes with 2 facts: > > > > > > > > > > > > > > > > > > > > - SSK requests are much more frequent, so any temporary > > > > > > > > > > drop of CHK requests level enables node to quickly get a > > > > > > > > > > bunch of new SSKs accepted for processing; > > > > > > > > > > - the large CHK requests (at times while they prevail > > > > > > > > > > over SSKs) tend to hit other limits too, like "output > > > > > > > > > > bandwidth liability", "Insufficient input/output > > > > > > > > > > bandwidth" throttles. Then the small SSK requests quickly > > > > > > > > > > pick up all the remaining bandwidth bits. > > > > > > > > > > > > > > > > > > > > But currently I do not have relevant statistics to prove > > > > > > > > > > that. > > > > > > > > > > > > > > > > > > > > Anyway, please commit the following patch - it should > > > > > > > > > > equal out bandwidth rights for CHKs and SSKs at least > > > > > > > > > > half way toward fair/expected distribution (and the > > > > > > > > > > change will make any difference for high-/over-loaded > > > > > > > > > > nodes only). Once most of my peers (and their peers) > > > > > > > > > > update, I will study the new node traffic forwarding > > > > > > > > > > efficiency and behavior at different bandwidth limits and > > > > > > > > > > with different penalization levels again - and then will > > > > > > > > > > be in better position to prove the original proposal of > > > > > > > > > > reserving bandwidth for 2 CHKs is optimal (or maybe > > > > > > > > > > withdraw it). > > > > > > > > > > > > > > > > > > > > === > > > > > > > > > > diff --git a/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > b/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > index 3b091b4..98c82c3 100644 > > > > > > > > > > --- a/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > +++ b/freenet/src/freenet/node/NodeStats.java > > > > > > > > > > @@ -399,9 +399,8 @@ public class NodeStats implements > > > > > > > > > > Persistable { > > > > > > > > > > > > > > > > > > > > successfulSskFetchBytesSentAverage.currentValue() * > > > > > > > > > > node.getNumSSKRequests() + > > > > > > > > > > > > > > > > > > > > successfulChkInsertBytesSentAverage.currentValue() * > > > > > > > > > > node.getNumCHKInserts() + > > > > > > > > > > > > > > > > > > > > successfulSskInsertBytesSentAverage.currentValue() * > > > > > > > > > > node.getNumSSKInserts(); > > > > > > > > > > - bandwidthLiabilityOutput += > > > > > > > > > > getSuccessfulBytes(isSSK, isInsert, > > > > > > > > > > false).currentValue(); double bandwidthAvailableOutput = > > > > > > > > > > - node.getOutputBandwidthLimit() * > > > > > > > > > > 90; // 90 seconds at full power; we have to leave some > > > > > > > > > > time for the search as well + > > > > > > > > > > node.getOutputBandwidthLimit() * 80; // 80 seconds at > > > > > > > > > > full power; we have to leave some time for the search as > > > > > > > > > > well bandwidthAvailableOutput *= > > > > > > > > > > NodeStats.FRACTION_OF_BANDWIDTH_USED_BY_REQUESTS; > > > > > > > > > > if(bandwidthLiabilityOutput > > > > > > > > > > > bandwidthAvailableOutput) { > > > > > > > > > > preemptiveRejectReasons.inc("Output bandwidth > > > > > > > > > > liability"); @@ -413,9 +412,8 @@ public class NodeStats > > > > > > > > > > implements Persistable { > > > > > > > > > > > > > > > > > > > > successfulSskFetchBytesReceivedAverage.currentValue() * > > > > > > > > > > node.getNumSSKRequests() + > > > > > > > > > > > > > > > > > > > > successfulChkInsertBytesReceivedAverage.currentValue() * > > > > > > > > > > node.getNumCHKInserts() + > > > > > > > > > > > > > > > > > > > > successfulSskInsertBytesReceivedAverage.currentValue() * > > > > > > > > > > node.getNumSSKInserts(); > > > > > > > > > > - bandwidthLiabilityInput += > > > > > > > > > > getSuccessfulBytes(isSSK, isInsert, true).currentValue(); > > > > > > > > > > double bandwidthAvailableInput = > > > > > > > > > > - node.getInputBandwidthLimit() * > > > > > > > > > > 90; // 90 seconds at full power > > > > > > > > > > + node.getInputBandwidthLimit() * > > > > > > > > > > 80; // 80 seconds at full power > > > > > > > > > > if(bandwidthLiabilityInput > > > > > > > > > > > bandwidthAvailableInput) { > > > > > > > > > > preemptiveRejectReasons.inc("Input bandwidth liability"); > > > > > > > > > > return "Input bandwidth liability"; === > > > > > > > > > > > > > > > > > > > > ----- toad at zceUWxlSaHLmvEMnbr4RHnVfehA ----- 2007.04.28 - > > > > > > > > > > 17:05:53GMT ----- > > > > > > > > > > > > > > > > > > > > Why does assuming 80 seconds instead of 90 help? I would > > > > > > > > > > have expected it to make the situation worse. > > > > > > > > > > > > > > > > > > > > Isn't what you want to increment the value you are > > > > > > > > > > multiplying the CHK byte counters by if the request is an > > > > > > > > > > SSK? In any case I'm not convinced - we accept 32x as > > > > > > > > > > many SSKs as CHKs precisely because they use 32x less > > > > > > > > > > bandwidth. As far as I can see incrementing the CHK > > > > > > > > > > counts but only on a CHK would just result in us never > > > > > > > > > > accepting an SSK... > > > > > > > > > > > > > > > > > > > > But by all means continue to investigate. > > > > > > > > > > > > > > > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- > > > > > > > > > > 2007.04.30 - 19:36:36GMT ----- > > > > > > > > > > > > > > > > > > > > > we accept 32x as many SSKs as CHKs precisely because > > > > > > > > > > > they use 32x less > > > > > > > > > > > > > > > > > > > > bandwidth. > > > > > > > > > > > > > > > > > > > > Sorry but I don't understand the rationale behind this. > > > > > > > > > > It seems to be based on the assumption that equal > > > > > > > > > > resources should be allocated to SSKs and CHKs, > > > > > > > > > > regardless of whether there's equal demand for resources. > > > > > > > > > > If we're only getting, say, 16 times as many SSK requests > > > > > > > > > > as CHK requests, would we reject CHK requests to keep > > > > > > > > > > things "fair"? > > > > > > > > > > > > > > > > > > > > ----- toad at zceUWxlSaHLmvEMnbr4RHnVfehA ----- 2007.05.02 - > > > > > > > > > > 16:13:52GMT ----- > > > > > > > > > > > > > > > > > > > > Why should CHKs be prioritised over SSKs? > > > > > > > > > > > > > > > > > > > > What do you think of the patch I committed anyway? > > > > > > > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- > > > > > > > > > 2007.05.02 - 17:03:52GMT ----- > > > > > > > > > > > > > > > > > > > Why should CHKs be prioritised over SSKs? > > > > > > > > > > > > > > > > > > Because SSK success ratio is extremely low (remember the > > > > > > > > > example I gave within initial message in the thread: 8100 > > > > > > > > > rejected requests for the same SSK key within 35 hours, and > > > > > > > > > uncounted amount of the same key requests resulted in DNF - > > > > > > > > > and such key is nowhere near being alone); linear > > > > > > > > > programming would certainly suggest that SSK requests like > > > > > > > > > they currently are should be totally disabled. I do not > > > > > > > > > propose anything as drastic; but as SSKs currently use > > > > > > > > > bandwidth very > > > > > > > > > inefficiently I propose to tone them down heuristically to > > > > > > > > > approximately CHK level while node is short on bandwidth > > > > > > > > > (but let SSKs go as much as sending node needs if spare > > > > > > > > > bandwidth available). > > > > > > > > > > > > > > > > > > [not that I meant to speak instead of mrogers] > > > > > > > > > > > > > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.03 > > > > > > > > > - 13:54:38GMT ----- > > > > > > > > > > > > > > > > > > >> Why should CHKs be prioritised over SSKs? > > > > > > > > > > > > > > > > > > > > Because SSK success ratio is extremely low > > > > > > > > > > > > > > > > > > That doesn't make sense for two reasons: > > > > > > > > > > > > > > > > > > 1) rejecting SSKs will make the SSK success ratio worse, > > > > > > > > > not better 2) "SSK not found" is useful information - for > > > > > > > > > example, that's how you discover the current version of a > > > > > > > > > USK - but "SSK rejected for not being a CHK" is not useful > > > > > > > > > to anyone > > > > > > > > > > > > > > > > > > Let me use an analogy: you're designing a Cisco router. > > > > > > > > > Some of the packets it gets asked to forward will be small > > > > > > > > > SSH packets, others will be large HTTP packets. Do you say > > > > > > > > > "half our resources should go to SSH because we don't want > > > > > > > > > to prioritise HTTP, so we'll only forward one HTTP packet > > > > > > > > > for every 32 SSH packets"? If you answered yes, you just > > > > > > > > > lost your job at Cisco. The router's job is to deliver > > > > > > > > > packets to the best of its ability, not to decide what kind > > > > > > > > > of packets the end hosts "should" be sending. > > > > > > > > > > > > > > > > ----- Anonymous ----- 2007.05.03 - 18:37:00GMT ----- > > > > > > > > > > > > > > > > lets build an extreme case: > > > > > > > > There is a packet type which is 1 MB in size and one which is > > > > > > > > 1 byte in size. Both get constantly send to a router at a > > > > > > > > higher rate then the routers bandwidth quota allows it to > > > > > > > > forward the packets. If the following rules apply not a > > > > > > > > single 1 MB packet will get served: 1. the router doesn't > > > > > > > > care for the size of the packet or penalises any kind of > > > > > > > > packet, all are considered equal 2. if a packet arrives and > > > > > > > > the remaining bandwidth quota doesn't allow to forward it, it > > > > > > > > gets instantly rejected 3. no queueing of incomming packets > > > > > > > > is done (with > > > > > > > > part-allocation of available bandwidth if packet size exceed > > > > > > > > the free quota) > > > > > > > > > > > > > > > > Afaik this is a possible situation for freenet, correct me if > > > > > > > > I am wrong. > > > > > > > > > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.04 - > > > > > > > 11:15:09GMT ----- > > > > > > > > > > > > > > You're right, that pretty much describes the problem. I'm > > > > > > > suggesting that we should fix it by modifying step 2: > > > > > > > > > > > > > > 2. if a packet arrives and the remaining bandwidth quota > > > > > > > doesn't allow to forward *an average packet*, it gets instantly > > > > > > > rejected > > > > > > > > > > > > > > The average is calculated over all packets, large and small. In > > > > > > > other words we ask: > > > > > > > > > > > > > > a) how much bandwidth does a packet use, on average? > > > > > > > b) is there enough bandwidth for another average packet? > > > > > > > > > > > > > > Let's say 75% of packets are 1 byte in size and 25% are 1 MB in > > > > > > > size, so the average is 262,144.75 bytes. We accept packets > > > > > > > (large or small) if we have at least 262,144.75 bytes of > > > > > > > bandwidth left in the quota, and reject them otherwise. If > > > > > > > there's a long stream of 1 byte packets followed by a 1 MB > > > > > > > packet we might go over quota temporarily, but we'll match the > > > > > > > quota in the long term. > > > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- 2007.05.10 - > > > > > > > 21:01:58GMT ----- > > > > > > > > > > > > > > Oh no, getting stuff instantly rejected is most often not good > > > > > > > (an exception would be certain kinds of realtime traffic, but > > > > > > > that is not applicable for freenet at all). I have some > > > > > > > experience with independant/competing ISPs and their broken > > > > > > > traffic shaping routers that were always dropping packets not > > > > > > > fitting current shaping limits; TCP performance was > > > > > > > experiencing major hit there, and several TCP connections > > > > > > > running under the same shaping were always taking seriously > > > > > > > unfair bandwidth share (unless you get quite long intervals for > > > > > > > stats, like 10+ minutes). Changing shaping processing by > > > > > > > queueing an over-quota packet (even a single packet queue!) > > > > > > > till the calculated average bandwidth allows to send the packet > > > > > > > (thus in the end increasing roundtrip slightly) was always > > > > > > > sufficient for TCP flow to work at 100% of the shaped level, > > > > > > > and having simultaneous TCP streams to very equally share > > > > > > > available bandwidth even for sub-second stats intervals, and > > > > > > > there were no other working solution found (aside raising the > > > > > > > shaping limit above the maximum speed of TCP peers). > > > > > > > > > > > > > > I am not sure that can be directly applied to the current > > > > > > > freenet networking code; honestly, the mechanism of first > > > > > > > quickly accepting packets and then slowly picking them using > > > > > > > some kind of filters looks unneccessary complicated and > > > > > > > performance inoptimal, to say least: I have another bright > > > > > > > example why - the mechanism quite resembles the traditional O/S > > > > > > > network packets handling (with received packets extracted from > > > > > > > NIC at highest priority - during hardware interrupt, and then > > > > > > > having CPU/server business logic failing to process all > > > > > > > received packets leading to internal queues overflow), and > > > > > > > after years and decades it is generally agreed that such > > > > > > > approach does not work well for server applications; instead, > > > > > > > linux for several years already has mechanism named NAPI (which > > > > > > > is optional for some NIC drivers - check kernel config, but > > > > > > > default and mandatory for most server-grade and/or 1Gb NIC > > > > > > > drivers): hardware interrupt just sets a flag/semaphore that > > > > > > > NIC has received something, and instantly quits leaving the > > > > > > > particular NIC interrupt line disabled (actual algorithm is a > > > > > > > little bit more complex, allowing hardware interrupt to perform > > > > > > > extraction of a very limited number of packets if the host is > > > > > > > very idle). Then there is a lowest priority kernel thread > > > > > > > ("software interrupt") woken up by the flag/semaphore starts > > > > > > > reading packets from NIC into O/S queues (where user-level > > > > > > > read()s get satisfied from), extracting only limited number of > > > > > > > packets at a time (then yielding CPU for other runnable > > > > > > > processes), and reenabling the NIC interrupts only when it > > > > > > > managed to empty the hardware queue - with TCP flow control, > > > > > > > and with the modern ethernet hardware flow control that works > > > > > > > exceptionally well. Thus server business logic (i.e. useful > > > > > > > work) running at priority much higher than software interrupt > > > > > > > thread is never starved from CPU by hardware interrupts that > > > > > > > first pull in packets which then result in CPU wasted to drop > > > > > > > them from overflown system queue - resulting in smooth > > > > > > > behaviour and best sustained performance. > > > > > > > > > > > > > > Or in short - on overload, delaying input packets > > > > > > > reading/processing is better than dropping or rejecting them > > > > > > > instantly. > > > > > > > > > > > > > > Toad - if you know a simple way to delay freenet reads from UDP > > > > > > > socket in order to enforce configured input bandwidth limit, > > > > > > > please do so. (And with that UDP read delay, I would be very > > > > > > > interested to test freenet node without other input bandwidth > > > > > > > limiters aside input bandwidth liability used - chances that > > > > > > > the UDP socket read delay will be sufficient for quality > > > > > > > shaping, with the valuable help of sending node tracking the > > > > > > > roundtrip - an already well implemented feature). > > > > > > > > > > > > > > If the delay can not be done easily with the current codebase, > > > > > > > I will consider doing major rewrite of the traffic accepting > > > > > > > code part. Not of highest priority tho, due to anticipated > > > > > > > large amount of work - but those high fruits look big and > > > > > > > tasty. > > > > > > > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.11 - > > > > > > 14:56:37GMT ----- > > > > > > > > > > > > > I am not sure that can be directly applied to the current > > > > > > > freenet networking > > > > > > > > > > > > code; > > > > > > > > > > > > We're working on an idea called token-passing that's supposed to > > > > > > address this: you can only send a search (request/insert) to a > > > > > > peer if you have a flow control token from that peer. If you > > > > > > don't have a token you either keep the search in a queue until > > > > > > you receive a token, or send it to the next-best peer if the > > > > > > queue is full. > > > > > > > > > > > > > the mechanism quite resembles the traditional O/S network > > > > > > > packets handling > > > > > > > > > > > > (with received packets extracted from NIC at highest priority - > > > > > > during hardware interrupt, and then having CPU/server business > > > > > > logic failing to process all received packets leading to internal > > > > > > queues overflow) > > > > > > > > > > > > Interesting point - in the new congestion control layer, maybe > > > > > > the UDP reader shouldn't advance the receiver window until the > > > > > > internal queues have dropped below a certain size... but it might > > > > > > be tricky to implement because the internal queues all belong to > > > > > > different threads... > > > > > > > > > > > > > If the delay can not be done easily with the current codebase, > > > > > > > I will > > > > > > > > > > > > consider doing major rewrite of the traffic accepting code part. > > > > > > > > > > > > This is due to be rewritten soon anyway, so now's probably a good > > > > > > time to make suggestions. > > > > > > > > > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- 2007.05.14 - > > > > > > 16:46:24GMT ----- > > > > > > > > > > > > While token passing would indeed smooth the traffic out, it feels > > > > > > excessive: > > > > > > > > > > > > - it adds extra traffic; > > > > > > - it creates additional traffic patterns, that quite simplify > > > > > > attacks (like those aiming at reliably proving that a particular > > > > > > request originates from attacked node) against a node which all > > > > > > connections are monitored (by ISP), and some of them are fast but > > > > > > compromised (compromised peers). > > > > > > - it requires to pull a multidimensional set of heurictics on > > > > > > whom to send new token out of a thin air, and those heuristics > > > > > > will tend to disagree for different connection types. > > > > > > > > > > > > The method of delaying network reads (thats important - and AFAIK > > > > > > the only major missing thing to get shaping rolling smoothly > > > > > > already) should work similarly well (might be even better): just > > > > > > consider the metric 'the current peer roundtrip time is lower > > > > > > than the [peer] average roundtrip time' as equivalence of 'the > > > > > > peer gave us few tokens', and enjoy the bandwidth/crypt(CPU) free > > > > > > virtual token passing which obeys both hardware/ISP traffic > > > > > > shaping imposed limits, as well as software configured limits - > > > > > > whichever is stricter. > > > > > > > > > > > > So I currently discorage implementing explicit token passing, in > > > > > > favor of lower, equially tasty fruit. > > > > > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.17 - > > > > > 21:40:27GMT ----- > > > > > > > > > > > - it adds extra traffic > > > > > > > > > > Um, right. "Here are n tokens" takes about 6 bytes: two for the > > > > > message type, two for the message size, and two for the number of > > > > > tokens (we're never going to hand out more than 65535 tokens in one > > > > > go). It uses less traffic than "Can I send you a request?" "Yes" > > > > > "Here's the request", and it avoids a round-trip. It also uses less > > > > > traffic than "Can I send you a request?" "No", because if you don't > > > > > have a token, you don't need to ask! > > > > > > > > > > > - it creates additional traffic patterns, that quite simplify > > > > > > attacks (like > > > > > > > > > > those aiming at reliably proving that a particular request > > > > > originates from attacked node) against a node which all connections > > > > > are monitored (by ISP), and some of them are fast but compromised > > > > > (compromised peers). > > > > > > > > > > Please explain how handing my peer some tokens reveals anything > > > > > about traffic patterns that wasn't already visible to traffic > > > > > analysis. If they can see the requests and results going back and > > > > > forth, who cares if they can also see the tokens? > > > > > > > > > > > - it requires to pull a multidimensional set of heurictics on > > > > > > whom to send > > > > > > > > > > new token out of a thin air, and those heuristics will tend to > > > > > disagree for different connection types. > > > > > > > > > > No magical heuristics are needed - we hand out tokens as long as > > > > > we're not overloaded (measured by total queueing delay, including > > > > > the bandwidth limiter). That alone should be enough to outperform > > > > > the current system, because we'll avoid wasting traffic on rejected > > > > > searches. Then we can start thinking about clever token allocation > > > > > policies to enforce fairness when the network's busy, without > > > > > imposing unnecessary limits when the network's idle, etc etc. But > > > > > token passing doesn't depend on any such policy - it's just a > > > > > lower-bandwidth alternative to pre-emptive rejection. > > > > > > > > ----- toad at zceUWxlSaHLmvEMnbr4RHnVfehA ----- 2007.05.19 - 17:38:09GMT > > > > ----- > > > > > > > > We hand out tokens when we're not overloaded? What if later on we get > > > > overloaded? How exactly do we determine the total appropriate number > > > > of tokens in the system? > > > > > > > > Token passing would be really nice, it would solve the flooding > > > > problem and remove a lot of alchemy... > > > > > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.20 - > > > 11:19:36GMT ----- > > > > > > We determine the appropriate number of tokens by experimentation: as we > > > approach overload we produce tokens more and more slowly, until at the > > > overload point we don't produce tokens at all. For example, delay > > > between producing tokens = MAX_DELAY/(MAX_DELAY - currentDelay) > > > seconds, or something similar. > > > > > > We stop producing tokens when all the buckets are full. To limit the > > > number of tokens in circulation, we adjust the bucket sizes. Each > > > peer's bucket starts at size 0, and is reset to 0 whenever the peer > > > reconnects. Whenever we add a token to an empty bucket, we increase its > > > size by 1. Thus if a peer doesn't use the tokens we give it (ie doesn't > > > empty its bucket), its bucket stays small. If it uses the tokens we > > > give it (ie empties its bucket), we increase the size of its bucket as > > > long as we're not overloaded (the bucket size is only increased when a > > > token is handed out, which doesn't happen when we're overloaded). > > > > ----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- 2007.05.25 - > > 11:45:36GMT ----- > > > > Even this brief description proposes 3 heuristics already: > > > > - "more slowly or something similar" > > - "adjust bucket sizes" > > - "stays small" > > > > No doubts complete practical implementation will involve quite more, and > > I see no way to ensure they will all work smoothly for all the wide > > variety of connection types. > > > > This also totally silences the burst problems, as well as decreasing > > buckets during the bursts/overload periods. Kinda extreme case: if you > > gave a node 5 tokens, and it decided to use them 3 minutes later when the > > node got overloaded, what did you gain with the tokens? That is a true > > Pandora box. > > > > In the end it is timing that matters, while tokens represent data amount > > (and if you think of a formula time*bandwidth=data, then bandwidth, > > generally speaking, is not constant due to highly irregular traffic from > > different peers and other apps sharing the same internet connection). > > Purely controlling the latter will always be just a rough approximation > > of controlling the former, alas. > > ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.25 - 17:20:00GMT > ----- > > > I see no way to ensure they will all work smoothly for all the wide > > variety > > of connection types > > That may be true, but can you ensure that with the current mechanism? > > > if you gave a node 5 tokens, and it decided to use them 3 minutes later > > when > > the node got overloaded, what did you gain with the tokens? > > It shouldn't ever reach that point, because when you give out 4 tokens and > get a burst that nearly overloads the node, you'll stop increasing the size > of the buckets. > > > Purely controlling the latter will always be just a rough approximation > > of > > controlling the former, alas. > > True, it's only a rough approximation and traffic is bursty and we can't > predict the future, but all those things also apply to the current system.
----- Anonymous at o9_0DTuZniSf_+oDmRsonByWxsI ----- 2007.05.25 - 20:35:30GMT ----- - I gave 4 tokens to peer A, and 4 tokens for peer B; - peer A used up the token in one burst, causing local bandwidth overage already. - now if peer B decides to use up the tokens, my bandwidth is already flooded badly. - I gave 2 tokens (generally: very small amount) to peer A, and 2 tokens to peer B at this time; - the peer A used up both of them, but peer B does not have anything to request for now. - as result, the available bandwidth is only half-loaded until peer A explicitly given another few tokens; but giving away small amounts of tokens puts traffic overhead (often in form of small sized packets with highest overhead), and speed of feeding small packs of tokens is seriously limited by roundtrip delays. Thus nothing is really gained with tokens, and fighting that situation sounds fruitless, and the only reasonable approach is to control the roundtrip delay instead of fighting it, by delaying network reads as needed to shape incoming traffic. This gives sending node not just boolen flag can/cannot send immediatelly, but certain number to estimate optimal outgoing interpacket delay toward a particular peer. ----- mrogers at UU62+3E1vKT1k+7fR0Gx7ZN2IB0 ----- 2007.05.26 - 19:31:25GMT ----- You're making the jump from 0 to 4 tokens as if there are no intermediate stages. If 4 searches are enough to overload the node, then after you give 2 tokens each to A and B, you'll get a burst and stop increasing the size of the buckets. You should never reach a situation where there are more tokens in circulation than you can handle simultaneously. You're also confusing the number of tokens with the size of the buckets (probably my fault for not explaining it properly). If you give 2 tokens each to A and B, and A uses its tokens but B doesn't, you're free to give 2 more tokens to A; there's no reason for A to starve just because B is holding tokens. The only effect of B holding tokens is to limit the size of the bursts you can get from A to a level that will be safe even if you simultaneously get a burst from B. To avoid making these limits too strict, we start with small buckets and only increase the size of a bucket when it's empty, so idle peers are limited to smaller bursts than active peers, but the total burst size is still limited to what we can handle. Obviously we should also have TCP-style congestion control between peers, but that's not sufficient for network-wide load limiting in my opinion (eg look at the original Gnutella, which used TCP between peers but still had massive load limiting problems). -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available URL: <https://emu.freenetproject.org/pipermail/tech/attachments/20070808/c207db82/attachment.pgp>