On Fri, Sep 14, 2012 at 8:57 AM, John Stoffel <j...@stoffel.org> wrote:

>
>
> Andrew> throughout the day, as the sev 1 callout got escalated and
> Andrew> different shifts of people got called, i had to re-explain our
> Andrew> theory that although the networking folks could not find
> Andrew> anything at all, save one link that occasionally had some
> Andrew> dropped packets (around 0.1-1%), it had to be an external
> Andrew> thing (because all 8 servers go it at the same time) and was
> Andrew> most likely the network. we ended up rebooting all teh servers
> Andrew> a few times and reloading all the app software, to no avail.
>

Someone correct me if I am wrong network gurus, but anything hovering
around 1% packet loss is actually *really* high packet loss (imagine 1 out
of every 100 packets dropped and how many retransmits that can cause).
 This brings me to my next point.  When a segment gets dropped TCP tends to
lower the sending window size so that the probability of packet
loss/unacknowledged segments in flight is low.
If it keeps dropping packets that brings you to the next level of TCP Hell
where the Send-Window on the client fills up and the client is like I am
waiting for packets to be acknowledged before I put more on the wire.
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