Looks good but I think this idiom used in hangman:

    pos = (double) random() / (RAND_MAX + 1.0) * (double) Dict_size;

Can be replaced with:

    pos = arc4random_uniform(Dict_size);

so long as Dict_size <= UINT32_MAX, which should always be the case.

A similar idiom is used by monop (compare to mille/roll.c).

 - todd

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