INVITATION:

=================

Please consider to contribute to and/or forward to the appropriate groups the 
following opportunity to submit and publish original scientific results in ICDS 
2012.

The submission deadline is extended to September 16, 2011.

In addition, authors of selected papers will be invited to submit extended 
article versions to one of the IARIA Journals: http://www.iariajournals.org

=================


============== ICDS 2012 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS

ICDS 2012: The Sixth International Conference on Digital Society

January 30 - February 4, 2012 - Valencia, Spain


General page: http://www.iaria.org/conferences2012/ICDS12.html

Call for Papers: http://www.iaria.org/conferences2012/CfPICDS12.html


- regular papers

- short papers (work in progress)

- posters

Submission page: http://www.iaria.org/conferences2012/SubmitICDS12.html


Submission deadline: September 16, 2011

Sponsored by IARIA, www.iaria.org


Extended versions of selected papers will be published in IARIA Journals: 
http://www.iariajournals.org


Please note the Poster Forum and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, 
state of the art, research, standards, implementations, running experiments, 
applications, and industrial case studies. Authors are invited to submit 
complete unpublished papers, which are not under review in any other conference 
or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions, in terms of 
Regular papers, Posters, Work in progress, Technical/marketing/business 
presentations, Demos, Tutorials, and Panels.

Before submission, please check and conform with the Editorial rules: 
http://www.iaria.org/editorialrules.html


ICDS 2012 Topics (topics and submission details: see CfP on the site)


Citizen-centric disruptive and enabling technologies

Wireless and user mobility; Ubiquitous systems; On-line interactions; 
User-centric services, applications, eLearning; High speed electronics, 
storage, networking eHealth and nano medicine; Biological informatics and 
computing

Internet and Web services

IP-based networking and applications; Best effort and QoS/SLA; WWW, Web 
Services, Semantic Web; eLearning and mobile learning; Service-oriented 
platforms; Peer-to-Peer Systems and applications; Web-advertising and 
Web-publishing Multimedia and Webcasting

eGovernment services in the context of digital society

e-Government strategies; Citizen-Government eModels; Special applications and 
services of eGovernment; ePayment, eTax administration; eVoting, eCitizen 
identity cards; Social e-financial projects; Educating eHealth; Homeland 
security and public records; eGarbage collection of private records; Metrics 
for eGovernment projects and services; Benefits of eGovernment; On-line social 
networking; Financing e-Government e-Governance; From e-Government to 
m-Government (mobile-Governemet); e-Environment

eCommerce and eBusiness

On-line shopping frameworks; Trust, privacy, security; Internet macro and micro 
payment systems; On-line banking; Agent-based e-commerce; eBusiness models and 
costs; eBusiness applications; Infrastructure for e-Commerce; Mobile commerce

Citizen-oriented digital evidence

Processing citizen-oriented electronic evidence (acquisition, preservation, 
analysis); Multimedia documents ( X-rays, radiology, biometrics, and 
surveillance data); Medical digital forensics; Classic and 3D medical 
documents; DNA profiling; Genetic and biocomputing; Forensic and data mining; 
Predictive data modeling; Biological data and privacy; Digital forensics tools

Consumer-oriented devices and services

Mobile TV and IPTV; Consumer-oriented e-commerce; Smart and digital homes; 
Wearable devices; Smart consumer appliances; Speech enable appliances; Consumer 
accessibility appliances and services

Intelligent computation

Theories of agency and autonomy; Intelligent techniques, logics, and systems; 
Evolutionary computation; Autonomic and autonomous systems; Autonomic computing 
and autonomic networking; Ubiquitous and ambient computing; Computational 
economics; Protecting and preventing computing; High performance computing; 
Service-oriented computing; Multi-agent based computing; Cluster computing and 
performance; Artificial intelligence

Networking and telecommunications

Networking and telecommunications technologies; Wireless, mobility and 
multimedia systems; Internet and Web Services technologies; Systems 
performance, security, and high availability; Communications protocols 
(SIP/H323/MPLS/IP); Specialized networks (GRID/P2P/Overlay/Ad hoc/Sensor); 
Advanced services (VoIP/IPTV/Video-on-Demand); Advanced paradigms 
(SOA/WS/on-demand)

eDefense for security and protection

Knowledge for global defense; Security in network, systems, and applications; 
Trust, privacy, and safeness; Business continuity and availability; 
Cryptography and algorithms encryption; Rapid Internet attacks and network; 
Applications and network vulnerabilities

Enforced citizen-centric paradigms

Data-centered information systems; User-centric information systems; Pervasive 
and ubiquitous systems; Mobile learning and communications; Open and distance 
education systems

Computational advertising

Computational linguistics; Linguistic signal processing; Statistical properties 
of community structures; Semantic contextual advertising; Relevance and click 
feedback; Searching dense and isolated submarkets; Latent factor models; 
Semantic relatedness; Personalized ad delivery; Processing over query-dependent 
functions; Inverse document frequency; Query-biased summarization; 
Pseudo-relevance feedback; Classification of rare queries; Page ranking

Management and control

Digital telecommunications management; Control and monitoring systems; 
Measurement and management systems; Human/Machine interface and man-in-the-loop 
control; Energy and power systems control; Self-monitoring, self-diagnosing, 
self-management systems

Digital analysis and processing

Digital information processing (Voice/Data/Video); Computer graphics and 
animation; Virtual reality/3D graphics/Games; Computer modeling/simulation; 
Graphic/Image/Photo/Hand-writing analysis and processing; Pattern recognition / 
Computer vision; Natural language processing / robust processing; Speech 
recognition and processing

Mobile devices and biotechnologies

Robotics/Mobile devices/ Mobile networks; Handled and wearable computing and 
devices; Vehicular navigation and control; 
Nanotechnologies/Systems-on-the-chip/Networks-on-the-chip/ Haptic phenomena; 
Biotechnologies/Bioinformatics/Biometrics/Biomedical systems; Computational 
biochemistry; Biological data management

Software and system robustness for digital society

Portals and user-oriented systems; Software as a service; Software 
specification and design methodologies; Software development and deployment; 
Programming languages and supporting tools; 
Patterns/Anti-patterns/Artifacts/Frameworks; Agile/Generic/Agent-oriented 
programming; Neuronal networks/Fuzzy logic/Temporal logic/ Genetic Algorithms; 
Reasoning models/Model checking/Modular reasoning/; Program 
verification/validation/correctness ; Embedded and real-time systems;

Consumer-oriented digital design

Online consumer decision support&  advertising; Semiotic engineering of online 
services; Human factors in computer systems; Personal information management; 
Consumer trust in digital society; Interaction in smart environments; Mobile 
consumers and interactive spaces; Hedonic and perceived digital quality; 
Usability, aesthetics, and accessibility; Multimodal and interactive 
interfaces; Intelligent user interfaces

Social networking

Social networking technologies (Web 2.0, faceBook, YouTube, Twitter, etc.); 
Enterprise social networking; General informative webcast; Government 
information webcast; State-of-the-art for chat, blogs, wikis, etc.; 
Text-audio-video blogs; Virtual tradeshows; Social profiling; Contextual social 
network analysis; Personalization for search and for social interaction; 
Dynamics, evolution, and trend prediction patterns; Social interactions; 
Medical assistance in social networking; Data protection inside communities; 
Misbehavior detection in communities; Pattern presentation for end-users and 
experts; Evolution of communities in the Web; Online and offline social 
networks; Information acquisition and establishment of social relations

ICT support and applications for eCollaboration

Touch screen voting; Local e-Participation; Portals and eGovernment websites; 
eGovernment platforms and benchmarks; Business process management; 
Interoperable frameworks (national and cross-countries); Private-public 
eCollaboration; Regional and cross-nation competitiveness



Committee:

http://www.iaria.org/conferences2012/ComICDS12.html

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