Yes, but the one you refer to, with the final int, can also take other
bitdepths too.Ray.

On Tue, Feb 10, 2009 at 7:20 AM, Albert Law <[email protected]> wrote:

>  Hi Ray,
>
>
>
> Oh?  So TessDllAPI:: BeginPage(int, int, unsigned char*, int) wants that
> "unsigned char*" to be a 1-bit BMP without the header information?
>
>
>
> -
>
> Albert
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Ray Smith
> *Sent:* Monday, February 09, 2009 17:38
> *To:* [email protected]
> *Subject:* Re: Image format
>
>
>
> The C/C++ API functions assume raw data with no header. The header
> information goes in the other function parameters.
>
> This does not necessarily apply to the add-on interfaces for Jva, C# etc.
>
> Ray.
>
> On Mon, Feb 9, 2009 at 7:05 AM, Albert Law <[email protected]> wrote:
>
>
> Hi,
>
> I give it the header data and that seems to work well.  I have never tried
> to give it just the data.  If you really need to do just
> the data, then I can see if that works for me (assuming it doesn't work for
> you).
>
> -
> Albert
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of JamesBaker
> Sent: Saturday, February 07, 2009 11:19
> To: tesseract-ocr
> Subject: Image format
>
>
> I am going to just AND bitmask my 32bit bmp and store the averages of
> RGB int a new buffer that will be 8bpp. My *only* question is: does
> tessdll.h's functions, which take an unsigned char*, do they need just
> the bitmap data, or the bitmap header(http://en.wikipedia.org/wiki/
> BMP_file_format#DIBs_in_memory<http://en.wikipedia.org/wiki/%0d%0aBMP_file_format#DIBs_in_memory>)
> + data?
>
>
>
>
>
>
> >
>

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