Update: the Suzuki cook-book for building on iOS still works, 
see 
https://tinsuke.wordpress.com/2011/11/01/how-to-compile-and-use-tesseract-3-01-on-ios-sdk-5/

About performance: we have observed only a relatively small performance 
gain with Tesseract 3.02 versus Tesseract 3.01 - something like 10s versus 
11s - this is far from some estimates I have posted here quoting 2x 
performance improvements. Furthermore, I experimented with Tesseract 3.02 
running with the Tess 3.01 training set and:
1. There are more accuracy errors: this is something Ray mentioned should 
be expected if running the new code with the old training set, because the 
new eng.traineddata has essential additional information for each character.
2. Speed is MUCH improved in that weird combination - 5.8s versus 11s! I am 
guessing that's because the missing additional data for characters causes 
new algorithms to be skipped. Can anyone shed some light?

In general, does anyone know what's new in the Tess 3.02 training set? Is 
it the same set of fonts with extra data or does it add many new fonts?

Patrick

On Monday, December 17, 2012 11:36:04 AM UTC-5, Patrick Questembert wrote:
>
> We are using Tesseract 3.01 and about to take the plunge to Tesseract 
> 3.02, and would appreciate a couple of pointers:
> - latest iOS / i386 "cook book" to build Tesseract for use in iOS app and 
> iOS Simulator (which means arm + 386)?
> - has anyone compared performance? I read an estimate of 2x faster for 
> 3.02 but is that still true even though the training set is 21.9 MB for 
> 3.02 versus 3.1 MB for 3.01? Surely this has got to slow things down (even 
> if it means higher accuracy).
>
> Thanks!
> Patrick
>

-- 
You received this message because you are subscribed to the Google
Groups "tesseract-ocr" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/tesseract-ocr?hl=en

Reply via email to