I spoke too soon.  Apparently I touched the CMake text and that caused the 
next build to recreate the solution as Win32.  I think I'm on the right 
track anyway.

For each project under Solution Explorer in Visual Studio right click and 
select Properties.  Then make x64 match Win32 Platform's Output Directory 
and Intermediate Directory under the Configuration Properties | General 
tab.  Under Configuration Properties | Linker | All Options scroll up to 
Additional Options and remove /MACHINE:X86.  For some projects this is 
found under Librarian instead of Linker.

This gets the build as far as linking.  The result is a lot of undefined 
references.  I presume this occurs because dependent libraries are x86, but 
I don't know.  Apparently cppan places the dependencies in Build\Release 
but chooses x86 (because there aren't x64 versions??).  I'm ignorant of the 
cmake/cppan/git eco system.

Anyone that can give direction I'd welcome your input.

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