I mean I tried to compile with vcpkg tool (it's the only makes short names 
files in Windows native style, others make long prefixes with no chance to 
prevent it), as it's a nightmare to build all the used libs manually.
As I wrote, there're no packages for 4.1.0 version, so I can only use 4.0.0 
or current repo state. 4.0.0 is built ok. But if I try to build --head, 
first I got compile messages for MSVC2015 about those changes in dawg...

After I switched to `2017 version, it goes on about that error, but has new 
problems with tiff lib paths in package (debug target). I paused a bit on 
editing build files to correct that, will try later.


понедельник, 8 июля 2019 г., 19:33:04 UTC+3 пользователь zdenop написал:
>
> I do not know what do you mean with:
>
> cannot compile due to C++11 incorrect changes 
>
>
> I just tried:
> > mkdir build.msvc && cd build.msvc
> > "c:\Program Files (x86)\Microsoft Visual 
> Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
> > set PKG_CONFIG_PATH=F:/win64/lib/pkgconfig/
> > set INSTALL_DIR=F:\win64\bin\
> > cmake .. -G "Visual Studio 15 2017 Win64" -DOPENMP_BUILD=OFF 
> -DBUILD_TRAINING_TOOLS=OFF -DCPPAN_BUILD=OFF 
>  -DCMAKE_INSTALL_PREFIX=%INSTALL_DIR% -DCMAKE_PREFIX_PATH=%INSTALL_DIR% 
> -DCMAKE_BUILD_TYPE=Release
> > cmake --build . --config Release
>
>

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