Joris van der Hoeven wrote:
On Wed, Oct 14, 2009 at 05:27:03PM +0100, Norbert Nemec wrote:
Indeed. I guess a proper approach on Qt would be to use processEvents
frequently during drawing. This does not work with the check_event gui
interface, but the necessary change in the interface should be minimal.
Can this indeed be done? Max told me that somethings are also disallowed
during the painting phase in Qt. Can we process events during drawing,
or should we first return to the main loop? Long live old-fashioned GUI API's...
I just found an ancient thread about calling processEvents from paintEvent
http://lists.trolltech.com/qt-interest/1997-08/thread00023-0.htm
This seems to suggest that it is not impossible in principle, just a bit
tricky.
Another source on the web warns in principle:
http://www.kdab.net/~dfaure/conf/Malaga_AsyncProgramming/html/slide_5.html
but this might simply refer to issues like the one discussed in the
thread before. As far as I see it, the main danger is that inside the
TeXmacs code, one must be aware that paintEvent might still be on the
stack. The whole thing certainly is tricky but I think it should be
possible.
Greetings,
Norbert
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