Actually I believe that your code is using conv2d3d in order to get it working with 3d convolutions on the GPU. This is now directly supported by cudnn if you use dnn_conv() with 5d objects from the new backend.
There is some work around an abstract conv3d interface which will hopefully be complete soon that you might be able to use. 2016-09-19 4:33 GMT-04:00 <[email protected]>: > Hi Fred, > I thank you very much for your help and I hope that DiagonalSubtensor > and IncDiagonalSubtensor may be supported on GPU with float16 > > Many thanks > Luca > > -- > > --- > You received this message because you are subscribed to the Google Groups > "theano-users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- --- You received this message because you are subscribed to the Google Groups "theano-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
