The new back-end support float32 and float64 (as uint* int* too).

But gamers GPUs have very slow float64. It will work, but you won't have
any speed up from the GPU unless you use float32.

Fred

On Mon, Feb 6, 2017 at 7:20 AM, Kiuhnm Mnhuik <[email protected]> wrote:

> I'm using Theano 0.9.0b1 with the new back-end.
> Should I use float32 for everything (even for bool masks) for maximum
> speed on GPU (GTX 970)?
>
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