Vampires
The Sims 2: Nightlife introduces _NPC_ 
(http://en.wikipedia.org/wiki/Non-player_character)  _Vampires_ 
(http://en.wikipedia.org/wiki/Vampire)  and  allows 
Sims to turn into Vampires themselves. By befriending the "Grand  Vampires" 
(also known as the "Count" and "Countessa") who hang out in the  downtown area 
at night, the player can persuade a vampire to bite their  Sim. Once a Sim has 
become a vampire, it receives the characteristic sharp  teeth, red eyes and 
dark gray skin. Vampires will die if exposed to  sunlight for more than a few 
seconds (they stay within their coffins  during the day). A benefit to a Sim 
being a vampire, however, is that its  Needs do not decay during the night. 
Another advantage vampires possess is  the fact that they become immortal, and 
thus, they will always stay the  same age they were when they were first 
bitten, 
and never grow any older.  Teenagers can also become vampires, therefore they 
stay a teenager  forever, unless they are sent to college - in which case they 
will become  a Young Adult, and once graduate, they will become an Adult. 
If at any time the Sim grows tired of being a vampire, they can call  the 
Gypsy Matchmaker and receive a Vamprocillin D potion that changes them  back to 
normal. 
Vampires also have no reflection in mirrors, though they will show up  in 
photographs. They can also change into a bat to fly to another spot on  the lot 
quickly. They also are known to "bleh" on occasion. 
 (http://upload.wikimedia.org/wikipedia/en/e/ef/NIGHTLIFEBACKYARD.jpg) 





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