Vampires The Sims 2: Nightlife introduces _NPC_ (http://en.wikipedia.org/wiki/Non-player_character) _Vampires_ (http://en.wikipedia.org/wiki/Vampire) and allows Sims to turn into Vampires themselves. By befriending the "Grand Vampires" (also known as the "Count" and "Countessa") who hang out in the downtown area at night, the player can persuade a vampire to bite their Sim. Once a Sim has become a vampire, it receives the characteristic sharp teeth, red eyes and dark gray skin. Vampires will die if exposed to sunlight for more than a few seconds (they stay within their coffins during the day). A benefit to a Sim being a vampire, however, is that its Needs do not decay during the night. Another advantage vampires possess is the fact that they become immortal, and thus, they will always stay the same age they were when they were first bitten, and never grow any older. Teenagers can also become vampires, therefore they stay a teenager forever, unless they are sent to college - in which case they will become a Young Adult, and once graduate, they will become an Adult. If at any time the Sim grows tired of being a vampire, they can call the Gypsy Matchmaker and receive a Vamprocillin D potion that changes them back to normal. Vampires also have no reflection in mirrors, though they will show up in photographs. They can also change into a bat to fly to another spot on the lot quickly. They also are known to "bleh" on occasion. (http://upload.wikimedia.org/wikipedia/en/e/ef/NIGHTLIFEBACKYARD.jpg)
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