The Sims 2: Nightlife Hands-On (PC)

 
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As is typical with Sims games, it's hard to  focus on getting any one 
particular thing done because there's so much to  do. Like buy a car. Did I 
even need 
a car to become a vampire? Of course  not, but I had to have one. For the 
chicks. Five car models are  available, with about a dozen paint-jobs for each, 
so even the smallest  car has some variety. You can give your little hatchback 
a Wayne's  World paint-job, or leave it with rusted fenders and mismatched  
panels. There's also a pick-up truck, a minivan, a classy sedan, or of  course, 
a slick sports car. 

Buying a car requires that you first  build a driveway, which attaches to the 
road. Later on you can add a  garage door and a garage. Some of the sample 
homes in the expansion pack  have some classy carports, so it's possible to be 
creative with where you  house your wheels. Aside from getting you downtown or 
to work without  requiring a taxi or carpool, cars can be a date destination 
in and of  themselves. You can sit inside and listen to the radio, make out, or 
-- to  put it delicately -- steam up the windows. If the family minivan is  
rockin', don't come knockin'! 

 (http://media.pc.gamespy.com/media/739/739565/img_3041385.html) 
What hotblooded young  single can resist sultry bowling action?


Okay, so now I had wheels in  the driveway, but no fangs in my face. I 
decided to scope out the Crypt O'  Nightclub, surely a vampire haunt if I ever 
heard 
of one. Sure 'nuff, this  place was the pimp: old gothic wrought-iron 
railings, dark decor, red  walls, black curtains, dead trees, and a DJ spinning 
the 
hardest of house  beats. In Nightlife you can sidle up to the bar, order a few  
drinks, even chat up and hit on the bartenders. I proceeded to do all of  
these things, but no vamps were in sight. 

It seems that if you  have a few drinks and then hit the dance floor, you'll 
stumble around like  a stricken pi¿ata. It was awesome. Not very smooth, 
though. However, I did  manage to get the patrons to join me in a rousing line 
dance. 

 (http://media.pc.gamespy.com/media/739/739565/img_3041386.html) 
Making out in my sweet  ride.


Okay, day two: me and mom hit  the bowling alley together. You'd think a 
night at the lanes with mom  would be a terrible way to meet people, but one 
cool 
thing about  Nightlife is that "the magic" can happen anywhere. If you click 
on  your own Sim and select "Scope the Room," you'll check out the whole  
place. Sims that get your motor running will shimmer and they'll appear in  a 
thought bubble over your head. I immediately took to this chick named  Onya: 
being 
that my Sim had the "Pleasure seeker" aspiration, my wants  immediately rolled 
over and turned into things like "Talk to Onya" and  "ask Onya out." Hedonism 
is good. 

Turns out that vampires don't  like to bowl, or if they do, they must only 
come during league night. So  after another night on the town I was back to the 
drawing board, with  nothing to show for it but the phone numbers of several 
hotties. I put  these to good use: Nightlife now has a "Group" feature, so it's 
 easy to kick off a party with a bunch of friends. Clicking on the  telephone 
will allow you to "Manage Groups," so you can stick a bunch of  your friends 
in a group. Then you can invite the whole group  simultaneously either over to 
your house or out on the town. 

You  can either host a formal group outing -- which will be scored, like a  
date, and may give you rewards -- or you can go out "just for fun," which  is a 
way of getting a bunch of people together with no strings attached. I  didn't 
want to be tied down in case I met up with my vamp, so I called up  a bunch 
of girls (including the local college cheerleader) out just for  fun to 
"Rodney's Hangout." Rodney's is a great little bar with a piano, a  pool table, 
and a 
couple of poker tables. My group hit it off big time.  There was dancing to 
the jukebox, beverages, and before I knew it I was  playing cards. 






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