> Presumably you have fixed the script? I'm sorry - no. Probably nobody uses these versions - so I thought it useless (at least no time for that).
> I thought that's what you said but I didn't understand how metapost and > Tex > macros could be compiled into a C++ executable - I assumed TeX/Metapost > still needed to be able to see the files somewhere. They're stored in C++ as string constants and written directly to the beginning of MP file and TeX file. This is quite nasty - but seems to be very idiot-proof. >> 1. Automatically generated graphical scale, north arrow, title, authors >> and legend should be added to map and atlas by default. User will have >> possibility to modify them. > > That would be sensible - it wil need quite a lot of flexibility. Standard > slots for Grade/survey type/entrance location(s) would probably be > helpful. > Other info can be free text. Of course - we will discuss it at meetend in two weeks, than I'll let you know and we can discuss it in conference. >> 4. 3D passage wall modeling. > > Survex (survex-1_1 branch in CVS) now has general passages round > centrelines using > opengl (also C++ code). Currently they are square because we haven't got > code to read in better passage-dimension info yet. It may well be > possible > to 1) use that code in therion or 2) have therion provide passage > dimension info to Aven and use that viewer Thanks - at least the second possibility will be supported - because OpenGL at TclTk is not so easy to set-up. Do you have also other shapes in aven? Can I insert sections on other points, than centerline? > 5. My suggestion: > I need to do some more drawing to be sure but at the moment I think we > need > to improve xtherion so that drawing is not so slow - It will never be as > fast as pen-drawing but currently I find it takes an amazingly long time > and > this makes me wonder if Therion is really practical for my surveys - > things like code to auto-track walls would save a lot of time (TunnelX > has > this but it's java so we can't just use it directly unfortunately). > Easier > ways of drawing large, specific boulders. Maybe all I need is a list of > the > keyboard shortcuts for starting and stopping lines, changing line types, > moving around the data-file. Is there one? Ad shortcuts: * create line : Ctrl+l (see menu) * finish line : click (insert point) on the last point by right button * close line: click (insert point) on the first line point * changing line type - no at the moment - do you have any idea? Some popup menu or something simmilar? * moving around the data file - what do you mean? Scrolling can be done via left-click and mouse move. We plan to put tree instead of list with objects (file commands). Object search should work also. OK, I will put to TODO on the first place making the list of all controls to thbook. Ad wall tracking: I have this in a long-term TODO - but if there is a code doing this in TunnelX, I can try to steal it (transcription to Tcl from Java should be no problem). By the way - you can use TunnelX (if it's faster) and convert data to therion (as far as I know TunnelX, it should not be big problem - just removing the <>""= XML stuff should be more or less enought. Or you can definitelly use TunnelX :-) Ad boulders: I draw rock-edge lines not very cosher way (shapes like Y or so)- some line segments are entered twise - but then I enter the entire rock-edge by one line. > I admit I have spent too much time packaging and not enough actually > using > recently! I have some surveys to draw soon so I'll use it some more... I'm very curious about your impressions... S.
