Wookey wrote: > I've added another km or so - the go-on series. No real problems except that > all the pillars were inside-out.
Well, all your pillars are drawn in reverse sense. The yellow tick should allways point to free space! Like it is in pits or chimneys. In your case - it points to the insight of pillar. So in the pillar case - you should draw this line in CW sense. But checking reverse option for line for each line flowstone should help. > I split it into two scraps instead of one > huge one, thereby determining in which half the problem lay, but after much > staring at it and checking line types and looking at debug mode and fixing > various problems, I still can't see why it's confused. You have there one line with two identical points (no idea how this can happen in xtherion - it should not). In any case - new version will not fail in this case. It is just a problem of symbol set. > The problem scrap is goon_s2 and it goes wrong on its own as well as when > processed as part of the big plan. There are no therion errors about > overlapping outlines, although there is one red metapost entry in the list > (what do those mean?) If you mean (mptextmp.mp) [60], it is bug in xtherion :) It should not be highlighted (this bug is also already removed). > The set of files is at > http://trilogy-gw.aleph1.co.uk/~wookey/files/terikan.tgz > (no pics). > > As ever, clues welcome. The best clue for you would be probably new release. Most of the bugs you are still reporting are already removed and a lot of functionality you asked for is added. Unfortunately, it will be finished in about 2 or 3 weeks. But if you are using therion so intensivly, it would be probably better if I sent you current state of 0.3.6 by mail, and you will test it. It should save you some time... Regards, S.
