Wolfgang Zillig wrote: > I'm under WinXP ;-(( Why do you see WinXP as a problem?
The whole therion developement is currently running under WinXP and Micorsoft Visual C++ and it is much faster then before, when I was using free tools under linux. Especially aplying code changes when the program is running is very handy feature I did not see in any free developement environment :))) > Can you give me some references to the documentation of vrml? I think > I'll have to prepare my surfave grid better (triangles) or something > like this and not independent lines in x and y direction. > When I've seen it right, the coordinate in the vrml file are not in real > UTM coordinates. Can you give me a hint how to prepare my data so that I > can include it manually? Reading your e-mail, you are probably not using therion surface object. Are you? There you can specify surface grid quite easily without taking care for triangles etc. You can also specify bitmap JPEG file, that will be in the future covering this surface in 3D. Currently this bitmap file is used in the PDF output. When you will do it like this - you will be able to see surface also in the xtherion 3D viewer and vrml. And editing transparency in VRML will be just a question of changing one number. > I will try out this, but first I have to get the lrud data ;-(( Do you have your 3D data in some other caving software? S.
