Julian Todd wrote: > Wolfgang Zillig wrote: >> Hello Julian, >> >> it seems that I don't understand what you want. Do you want to show the cave >> model under fixed viewpoint (animated gif, mpeg...) or shall the user be >> abel to turn and rotate the model like he wants? Do you also need to include >> a digital elevation model and surface texture? >> Wolfgang >> > I've got what I want. It's something I'm writing for the purposes of > Computer Aided Manufacture. I was asking if anyone else thought it > could be applied for those lovely cave renderings you have to make a > sort of zoomify in 3D. That's all.
Nice idea Julian. What does your system need on the server? Are you making the code available? I wonder if by constraining the angles of rotation/elevation to e.g. 10-15 deg steps you could prerender rotated and elevated views to speed up rotation (a la Quicktime VR). Cheers, John
