Julian Todd wrote:
> Wolfgang Zillig wrote:
>> Hello Julian,
>>
>> it seems that I don't understand what you want. Do you want to show the cave 
>> model under fixed viewpoint (animated gif, mpeg...) or shall the user be 
>> abel to turn and rotate the model like he wants? Do you also need to include 
>> a digital elevation model and surface texture?
>> Wolfgang
>>   
> I've got what I want.  It's something I'm writing for the purposes of 
> Computer Aided Manufacture.  I was asking if anyone else thought it 
> could be applied for those lovely cave renderings you have to make a 
> sort of zoomify in 3D.  That's all. 

Nice idea Julian.  What does your system need on the server?  Are you
making the code available?

I wonder if by constraining the angles of rotation/elevation to e.g.
10-15 deg steps you could prerender rotated and elevated views to speed
up rotation (a la Quicktime VR).

Cheers,

John

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