Hi, the code from wiki works for me (without initsymbol/symbol-assign, just def a_water).
Thomas Boldt, Markus wrote, On 09/29/09 08:07: > Many thanks to Ladislav and Andrew! > I have used now the version from Ladislav. And it works. It should be > fine, if someone writes it in the wiki instead of the version, which is > written. > 73 > Markus > > > -----Ursprüngliche Nachricht----- > Von: therion-bounces at speleo.sk [mailto:therion-bounces at speleo.sk] Im > Auftrag von Ladislav Blažek > Gesendet: Montag, 28. September 2009 18:41 > An: List for Therion users > Betreff: Re: [Therion] Color water > > Hi Markus, > I think this is the correct way how to redefine symbol: > > layout my_layout > ... > code metapost > def a_water_MY (expr p) = > T:=identity; > thfill p withcolor (0,0,1); > enddef; > initsymbol("a_water_MY"); > endcode > > symbol-assign area water MY > ... > endlayout > > > On Mon, 28 Sep 2009 17:16:57 +0200, "Boldt, Markus" > <markus.boldt at ratiopharm.de> wrote: >> Hi, >> I have tried to color "my" water blue. So I have copied the code from >> the wiki in my layout. >> code metapost >> def a_water (expr p) = >> T:=identity; >> thfill p withcolor (0.1, 0.2, 0.8); >> enddef; >> endcode >> >> But it doesn`t work? >> What could be the reason? >> >> 73 >> Markus
