OK, now using the latest version of the inkscape plug-in. Much improved thanks! Having worked out how inkscape labels lines, I was able to bulk label my line types as follows:
Wall lines and survey lines need to be labelled as such. I did this using search and replace in a plain text editor. All my wall lines had the property: class="c0" So I replaced class="c0" with: class="c0" inkscape:label="line wall " I don't know if the trailing space is needed, but I noticed it got created in labels when I imported th2 files into inkscape so I just went with that. All my survey lines were class="c4" so I was also able to label them by search/replace in the svg file in a text editor too. Opening the edited svg file in inkscape I can now export as th2. With this latest version of the plug-in my scraps are labelled correctly using the layer names from inkscape. To fix the coordinate range problem I found the following worked. Before exporting from inkscape as th2, I scaled the area I was working with to fit on an A2 page so that the coordinate range was suitable for Therion. So now I have a workable th2 file containing a few scraps. I'll try to put on some survey points and generate some output next. Footleg On 8 March 2011 10:36, Thomas Holder <thomas at thomas-holder.de> wrote: > On Mar 8, 2011, at 10:22 AM, Footleg wrote: > >> - Regardless of what I name my layers in inkscape, my scraps get names >> like 'layer1', 'layer2', etc. when I convert to th2 with the layers as >> scraps option. >> - If I select the line type to be 'survey' in the plug-in options, the th2 >> file created contains wall lines. >> > > do you have an old version of th2_output.inx and th2_output.py? Sorry for > the hassle, my new set of plugin files replaces the previously published > export plugin (available from > http://therion.speleo.sk/wiki/doku.php?id=inkscape). The new output plugin > does not have a "Line Type" option anymore in favour of on-canvas > annotation. > > > - When working with sketches which have not come from Therion in the first >> place, you have to be careful what coordinate scale you export your inkscape >> drawing from. If the coordinates are in the range 0-10 for the entire sketch >> then it is not possible to zoom in very far in the therion editor to edit >> the sketch, even if you scale the sketch in therion by setting survey >> points. If the coordinates are in the range 0-5000 for the entire sketch >> then things look fine in the sketch editor in therion, but the lox files get >> created so that when you open them in Loch the scale bars are set to show >> very large areas (~250km) and the actual cave model is lost somewhere in >> this massive bounding box. I have found that coordinates in the range 0-500 >> seem to work best. So scale the entire sketch in inkscape in that coordinate >> range before converting to th2. >> > > I'll have look at that, thanks. > > > Cheers, > Thomas > _______________________________________________ > Therion mailing list > Therion at speleo.sk > http://mailman.speleo.sk/mailman/listinfo/therion > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110309/f2b9f8cd/attachment.html>
