Martin
We have the scrap option 'walls <on | off | auto> which should toggle the use 
of the scrap for 3d generation.
This should solve the problem you describe.
By the way, I realise I have only used 'walls' as a centreline option, which 
manages the use of LRUD and or scraps for 3d generation.  So I have learned 
something.  Thanks.

There remains a problem of both scraps being output if you do not select a map 
prior to exporting.  Or if you activate 'maps off'.
In these scenarios (they are both valid for certain purposes, even if you have 
many map variants defined), there should be a tidy way to suppress the use of 
scraps in any output.
Seems to me that a scrap needs the option -visibility <[on] | off> to manage 
this situation?

Bruce

-----Original Message-----
From: Therion <[email protected]> On Behalf Of Martin Sluka via Therion
Sent: Friday, 22 November 2019 04:59
To: List for Therion users <[email protected]>
Cc: Martin Sluka <[email protected]>
Subject: [Therion] multiple scraps and 3D model

Situation: Two or more surveying groups surveyed the same part of cave, as the 
result in .th and .th2 files are overlays. In data file (.th) you may eliminate 
it by: 

flags duplicate
…
…
flags not duplicate.

In maps you may solve it to choose only one unique scrap for definition of map.

But the problem is generation of 3D (Loch) model. Therion will generate model 
according all scraps in surveys in source file and it may result in very 
strange results.

Only solution, I found, is to manually comment by „#“ unwanted particular 
scraps in .th2 files.

Martin  
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