I still don't buy it. Steam relies on digital distribution but all the games 
they offer have offline modes- even the collaborative ones like Left 4 Dead. 
The always-on model is more about DRM than gameplay. 

Another comments thread I read pointed out that this could be a camera and 
three dimensional sensor (Kinect) equipped device that is always on and 
designed to be queried by a third party. The conspiracy-philes are going to 
have a field day with it. 

On Apr 9, 2013, at 8:14 AM, Luke Jaconetti <[email protected]> wrote:

> Orth's response was that he and Manveer Heir are friends and they were going 
> back and forth at each other for fun, joking with each other as it were.
>  
> MS has also said that Orth is not a spokesperson for the company and his 
> statements do not reflect blah blah blah.
>  
> Personally I have no interest in online console gaming.  I grew up in the 8 
> bit and 16 bit eras, where you had to have actual friends to play your games 
> multiplayer.
>  
> I think the real twist is going to be thus: the system will be "Always On" 
> because it will not have physical media.  No more discs -- you simply pay the 
> $60 or however much people pay to rent their video games nowadays and it will 
> be downloaded to your cloud space.  So if you want to play the game you HAVE 
> to be online.
>  
> Also, PA weighs in on the "Always On" debate.  Moderately NSFW for the last 
> panel's dialogue: http://www.penny-arcade.com/comic/2013/04/08
>  
> 
> On Monday, April 8, 2013 5:30:33 PM UTC-4, cwpreston wrote:
> http://feedproxy.google.com/~r/failblog/~3/AE3u9PwjYpo/7264745216 
> 
> It's a terrible idea that's failed before. Rather than try to explain the 
> decision to customers, the new creative director blows them off and then 
> results to insults. Good move, Microsoft. Any chance I had of picking up the 
> next gen XBox just went down like the Hindenburg.
> 
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