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https://issues.apache.org/jira/browse/THRIFT-10?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=12671537#action_12671537
]
David Reiss commented on THRIFT-10:
-----------------------------------
{code}
+ bool is_upper = isupper(character) && character != '_' && (character < '0'
|| '9' < character);
{code}
should just be
{code}
+ bool is_upper = isupper(character);
{code}
I didn't actually use git to find the trailing whitespace this time, just grep
for "^+.* $" (add a \ before the + if you are using extended regexps). There
are still two more:
{code}
- public TField() {}
-
+ public TField() {
+ this("", TType.STOP, (short)0);
+ }
+
{code}
{code}
- out <<
- indent() << "field.name = \"" << (*f_iter)->get_name() << "\";" << endl
<<
- indent() << "field.type = " << type_to_enum((*f_iter)->get_type()) <<
";" << endl <<
- indent() << "field.id = " << upcase_string((*f_iter)->get_name()) << ";"
<< endl <<
- indent() << "oprot.writeFieldBegin(field);" << endl;
-
+ indent(out) << "oprot.writeFieldBegin(" <<
constant_name((*f_iter)->get_name()) << "_FIELD_DESC);" << endl;
+
{code}
> Descriptors used during serialization should be immutable objects
> -----------------------------------------------------------------
>
> Key: THRIFT-10
> URL: https://issues.apache.org/jira/browse/THRIFT-10
> Project: Thrift
> Issue Type: Improvement
> Components: Library (Java)
> Reporter: Johan Stuyts
> Assignee: Bryan Duxbury
> Priority: Minor
> Fix For: 0.1
>
> Attachments: ImmutableProtocolComponentDescriptors2.patch,
> SerializationBenchmarkMain.java, thrift-10-v2.patch, thrift-10-v3.patch
>
>
> The descriptors for structures, messages, types, etc. in package
> {{com.facebook.thrift.protocol}} which are used during (de-)serialization
> have mutable attributes. This forces the creation of these descriptors for
> each use even if the data is constant in many cases.
> By changing the descriptors to be immutable, structures and protocols can use
> singleton, constant instances during (de-)serialization. This will improve
> performance a bit by preventing the creation of hundreds (thousands?) of
> short-lived objects per second during heavy use of Thrift.
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