TidBITS#866/12-Feb-07
=====================
  Issue link: <http://db.tidbits.com/issue/866>

  Steve Jobs surprised the computer and entertainment industries last
  week by posting his thoughts on digital rights management (DRM),
  stating that Apple would abandon DRM "in a heartbeat" if it could.
  Adam examines Jobs's notions and the reasoning behind them. He also
  comments on Bill Gates's puzzling remarks about Mac security and
  notes the 10th anniversary of Microsoft's MacBU group. Also in this
  issue, Matt Neuburg reviews Martin Hairer's Amadeus II and Amadeus
  Pro music-manipulation programs, Apple's Worldwide Developer
  Conference (WWDC) gets a June date, and Take Control's second Month
  of Apple Sales bundle begins.

Articles
    WWDC Scheduled for June 2007
    Microsoft's Split Personality
    DealBITS Winners: SmileOnMyMac Productivity Suite
    DealBITS Drawing: Rogue Amoeba's Fission
    Steve Jobs Blasts DRM
    Amadeus Pro: The Classic Continues
    Take Control News/12-Feb-07
    Hot Topics in TidBITS Talk/12-Feb-07


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WWDC Scheduled for June 2007
----------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8852>

  Apple has announced that the annual Worldwide Developers Conference
  (WWDC) will be held 11-Jun-07 through 15-Jun-07 in San Francisco,
  two months earlier than in 2006. Developers can now start planning
  travel around those dates, and it's even more certain now that
  Leopard will ship before June, since Apple will want to focus on new
  and upcoming technologies at the conference. That said, I'll be
  surprised if Apple announces the next big cat at WWDC to avoid
  taking any wind out of Leopard's sails. Although there were only
  about 14 months between Jaguar and Panther, it took 18 months for
  Tiger to ship, and Leopard appears to be on track for 24 months.
  (Special thanks to the excellent Mactimeline.com site for date
  confirmation.)

<http://developer.apple.com/wwdc/>
<http://www.mactimeline.com/>


Microsoft's Split Personality
-----------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8853>

  Newsweek recently brought us Bill Gates's ignorant ranting about
  security on the Mac, a topic on which he was apparently informed
  solely by the existence of the Month of Apple Bugs project. He was
  quoted as saying, "Nowadays, security guys break the Mac every
  single day. Every single day, they come out with a total exploit,
  your machine can be taken over totally. I dare anybody to do that
  once a month on the Windows machine." Way to get a dig in at Apple
  and taunt the cracker community at the same time, Bill!

<http://www.msnbc.msn.com/id/16934083/site/newsweek/page/4/print/1/displaymode/1098/>

  Those of us who actually use Macs know just how utterly silly that
  statement is, especially considering the hordes of zombie PCs out
  there hammering everyone on the Internet with spam and automated
  attacks. No one (or at least no one who knows anything) is saying
  that Macs are immune from problems - far from it - but for a variety
  of reasons, Macs are currently relatively unencumbered by the kinds
  of security exploits that afflict Windows XP.

<http://en.wikipedia.org/wiki/Zombie_computer>

  Bill must not use a Mac on a regular basis, and while I can see the
  dogfood value in that (he certainly should be using Windows!), it
  would have been nice if he'd first talked with some of the Mac folks
  in Microsoft's Macintosh Business Unit before spouting off.
  Microsoft has been making Mac products for a very long time now, and
  the MacBU as a separate entity is now 10 years old. More to the
  point, this bit of inspired icon geekery using colored Post-it notes
  shows they have the right Mac spirit. Now if only they could convert
  the icons to metal sculptures along the lines of Apple's long-gone
  icon garden (also be sure to check out the QuickTime VR movie).

<http://blogs.msdn.com/macmojo/archive/2007/02/07/birthday-gift-for-macbu.aspx>
<http://icongarden.jory.org/>
<http://www.kevdo.com/kevin/apple.html>


DealBITS Winners: SmileOnMyMac Productivity Suite
-------------------------------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8854>

  Congratulations to Hans van Helvert of exsistere.net, Nina Contini
  Melis of mac.com, and Michael Scriven of aol.com, whose entries were
  chosen randomly in last week's DealBITS drawing and who received a
  copy of the SmileOnMyMac Productivity Suite, worth $129. Entrants
  who didn't win received a discount on any SmileOnMyMac product.
  Thanks again for entering this DealBITS drawing, and we hope you'll
  continue to participate in the future. Thanks to the 747 people who
  entered, and keep an eye out for future DealBITS drawings!

<http://db.tidbits.com/article/8843>
<http://www.smileonmymac.com/suite/>


DealBITS Drawing: Rogue Amoeba's Fission
----------------------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8855>

  All too often we see products released with relatively basic feature
  sets, after which they evolve into powerful applications used by
  professionals. That leaves few choices for those who want a simple,
  focused program. Think about how that's happened with page layout,
  graphics, and Web authoring tools, as well as audio editing
  applications. That's why it's great to see programs like Rogue
  Amoeba's Fission, which is a simple audio-manipulation program that
  handles numerous audio formats and provides lossless editing of MP3
  and - uniquely on the Mac - unprotected AAC files. Unlike high-end
  audio programs, Fission doesn't attempt to do everything; it focuses
  on helping you trim, split, and manipulate audio files for cleaning
  up podcasts, making ringtones, eliminating commercials from recorded
  radio shows, and more (for additional details, see "Fission
  Manipulates Audio Tracks of All Stripes," 2006-09-25). Also unlike
  high end audio programs, Fission doesn't come with a high price tag.

<http://www.rogueamoeba.com/fission/>
<http://db.tidbits.com/article/8685>

  In this week's DealBITS drawing, you can enter to win one of three
  copies of Fission, each worth $32. Entrants who aren't among our
  lucky winners will receive a discount on Fission, so be sure to
  enter at the DealBITS page linked below. All information gathered is
  covered by our comprehensive privacy policy. Be careful with your
  spam filters, since you must be able to receive email from my
  address to learn if you've won. Remember, too, that if someone you
  refer to this drawing wins, you'll receive the same prize as a
  reward for spreading the word.

<http://www.tidbits.com/dealbits/fission/>
<http://www.tidbits.com/about/privacy.html>


Steve Jobs Blasts DRM
---------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8856>

  In an unprecedented move, Apple last week posted on the company Web
  site an open letter from Steve Jobs entitled "Thoughts on Music."
  That Apple chose the open letter approach is interesting, but
  sensible, since there isn't really a conventional format for a
  company to express an opinion or take a position other than a press
  release, and the letter was aimed, as we'll see, at many audiences
  other than the press. I'm a bit surprised that Apple didn't choose
  to film Jobs talking instead (or at least in addition to posting the
  letter). Why not harness the Reality Distortion Field when your CEO
  controls it? Such a video would have become an instant hit via
  iTunes and YouTube, further spreading Apple's message.

<http://www.apple.com/hotnews/thoughtsonmusic/>

  Video or no video, you can and should read the full letter, which
  makes a number of interesting and relevant points about the current
  state of the music industry, digital rights management (DRM), and
  Apple's role in the world.

  First, Apple was forced to create and use FairPlay DRM when selling
  music on the iTunes Store because that was the only way the big
  music companies would agree to license their music to Apple.
  However, perhaps due to the music companies not realizing the
  potential size of the online market, Apple was initially able to
  negotiate pretty good terms, which accounts for FairPlay-encrypted
  tracks working on up to five computers and unlimited iPods, enabling
  burning to audio CDs from the same playlist some number of times,
  and so on. (Also, iTunes ran only on Macs at the time, so Apple was
  able to convince the music companies that the platform's small
  market share ensured that if the experiment were a failure, they
  wouldn't have lost much.) Apple may have benefited early on from the
  way FairPlay locks iTunes Store users into using iPods, but Jobs
  claims that on average, only about 2 percent of music on iPods was
  purchased from the iTunes Store (of course, that's a weak argument
  for any individual who happens to have purchased a lot of music from
  the iTunes Store, but no one was forced to buy from Apple). Plus,
  remember that before the opening of the iTunes Store, Apple was
  running its "Rip, Mix, and Burn" commercials, which were widely seen
  as tweaking the recording industry.

  Second, if FairPlay were breached, Apple would have to fix it in a
  very short time or risk losing its ability to sell music on the
  iTunes Store. There have been several breaches of FairPlay that
  Apple has resolved quickly - thanks to the company controlling all
  portions of the media-purchasing and playing process - but on the
  whole, FairPlay's protections have remained intact. That may be in
  part due to it having reasonable conditions, unlike many other DRM
  systems. But with 70 percent of the market, Apple certainly isn't
  escaping attention by being a small player, as is often stated as a
  reason for the paucity of exploits aimed at Mac OS X. That said,
  Jobs unfairly equates the desire to break FairPlay to the desire to
  steal music, conveniently ignoring how many people are both
  philosophically and practically offended by DRM and how it limits
  their fair use rights.

  Third, were Apple to license FairPlay to other manufacturers, the
  likelihood of a license-endangering breach and the difficulty of
  implementing a quick fix goes up, as the number of people in
  different companies with access to code and encryption keys
  increases along with the number of devices available to crack. That
  worry is not unfounded; it was by hackers disassembling the object
  code of the Xing DVD player that the Content Scrambling System (CSS)
  protecting DVD movies was broken. And while Apple could in theory
  license other forms of DRM from Microsoft and others to enable iPods
  to be used with other online music stores, the general consensus
  among industry insiders is that it would be a cold day in hell
  before that would happen (though you can never count out global
  climate change affecting the netherworld; see the linked picture).
  Plus, unlike releasing iTunes and the iPod for Windows, it's unclear
  how licensing Microsoft DRM would benefit Apple, given that most of
  the online music stores have significant overlap in their catalogs.
  The primary benefit to users would involve being able to choose an
  online music store that offers a subscription plan, which Apple has
  steadfastly avoided with the iTunes Store. (Of course, subscription
  plans require DRM, because otherwise you could keep forever
  everything you heard once, so eliminating DRM would also destroy
  that entire business model.)

<http://en.wikipedia.org/wiki/DeCSS>
<http://usdev01.esolutionnow.com/pub/jake/iTunes%20for%20Windows.gif>

  Fourth, although Apple owns 70 percent of the online music market
  today, with companies like Microsoft and Sony entering the fray with
  similar proprietary music stores selling DRM-protected content that
  plays on only specific music players, Apple sees no problem with its
  dominant position (no surprise there). Jobs also points out that
  because only 2 percent of music on the average iPod has been
  purchased from the iTunes Store (the remainder being unprotected
  MP3s ripped from CDs or purchased online from unprotected sources),
  it's disingenuous to portray Apple as locking iPod users into using
  the iTunes Store. And something he doesn't say is that it's easy -
  if extra work - to remove FairPlay by burning protected tracks to an
  audio CD, after which they could be transferred to any other music
  player.

  Fifth, and this is undoubtedly the most interesting point, Jobs
  states unequivocally that Apple would prefer that all music sold
  online was DRM-free, because it would be better for customers who
  want to use alternative music stores or alternative music players.
  What he doesn't say is that it would also be easier for Apple, which
  wouldn't have to maintain and update FairPlay constantly. It would
  also be better for competition, eliminating what little lock-in
  currently exists between a particular music store and its associated
  player. Given how Apple essentially created the portable music
  player market with the iPod (not the first, but so much better than
  its predecessors that it might as well have been) and the online
  music market (by integrating the iTunes Store into iTunes itself), I
  don't think Apple fears competition at all, and may even welcome it
  as an encouragement to innovation.

  Sixth and lastly, Jobs points out that while fewer than 2 billion
  protected tracks were sold online in 2006, the music companies sold
  over 20 billion songs in completely unprotected form via
  conventional CDs. He uses this fact to point the finger of blame at
  the music companies themselves for furthering illegal music copying.
  This is in fact a tricky argument, because it can be used either to
  push for removing DRM restrictions on music sold online or for
  increasing restrictions on physical media. Efforts to use copy
  prevention technologies on CDs have failed, partially through
  technical ineptitude (they simply didn't work), and partially
  through utter stupidity, as in the case of the Sony BMG rootkit
  scandal, in which Sony intentionally installed spyware on Windows
  PCs when a protected CD was played.

<http://en.wikipedia.org/wiki/2005_Sony_BMG_CD_copy_protection_scandal>


**Why This Letter, and Why Now?** Response among our sources has been
  interesting. Many don't feel that Apple is saying anything new, but
  I'm not sure I agree. Apple has never before come out against DRM in
  music so plainly. Also, even if these attitudes aren't completely
  new, Apple hasn't previously shown such aggressiveness in promoting
  them and assigning the blame for DRM to the music companies. It's
  possible that the letter is in part a PR effort to paint Apple as a
  friend of the consumer, in contrast with the big bad music
  companies, thus giving Apple the high moral ground with customers
  and establishing Apple's position in advance of any large-scale
  movement on the part of the music companies to offer unprotected
  tracks via other online services, as EMI has done with Yahoo.

<http://news.digitaltrends.com/article11874.html>

  Interestingly, video is never mentioned in the letter. Jobs has
  always seemed to consider music and video differently, perhaps
  because of his association with Pixar, and it's also certainly true
  that Apple is by no means in the same powerful negotiating position
  with the movie studios as it is with the music companies. Plus, all
  commercial DVDs are nominally protected against copying by CSS, and
  bandwidth limitations have slowed large-scale sharing of video
  content.

  But again, why now, and to whom is the letter targeted? It's almost
  certainly a response to the Consumer Council of Norway's complaint
  against Apple with regard to the End User License Agreement (EULA)
  with which iTunes customers must agree. Among the criticisms (many
  of which are legitimate) is the concern about interoperability -
  songs purchased on the iTunes Store cannot be played on other
  devices (the conversion step I outlined previously is never
  mentioned). In essence, Apple is saying to Norway and the other
  European countries, "Look, this DRM wasn't our idea, and without it,
  we couldn't maintain the licenses that enable us to be in business.
  But we'd happily drop the DRM if we could; go talk to the music
  companies about that." If push comes to shove, Apple will simply
  pull the iTunes Store out of Norway.

<http://en.wikipedia.org/wiki/ITunes_Music_Store#The_Consumer_Council_of_Norway_EULA_challenge>

  Another possibility is that the letter is meant to tweak Microsoft
  over that company's embrace of DRM, including the Windows Media DRM,
  the Windows Media DRM-incompatible Zune (on the sales of which
  Microsoft pays royalties to the music companies; see "Of the Zune,
  DRM, and Universal Music," 2006-11-13), and the extensive DRM
  support that's built into Windows Vista. Peter Gutmann, a University
  of Auckland computer science researcher who works on the design and
  analysis of cryptographic security architectures, has posted an
  exhaustive discussion of the problems that are likely to result from
  Vista's low-level content protection code. Jobs's letter never
  mentions Vista, but it seems entirely within Jobs's character to set
  Apple as an alternative to Microsoft with respect to DRM.

<http://db.tidbits.com/article/8751>
<http://www.cs.auckland.ac.nz/~pgut001/pubs/vista_cost.html>

  It's also possible, though less likely, that the letter comes in
  part as a followup to a rather unflattering portrayal of Apple's
  attitudes about DRM in the New York Times. In that article, the head
  of the Nettwerk Music Group, Terry McBride, says that although
  Nettwerk's music is sold on the eMusic online service without DRM
  restrictions, Apple insists on adding FairPlay to the same tracks
  sold on the iTunes Store.

<http://www.nytimes.com/2007/01/14/business/yourmoney/14digi.html?ex=1326430800&en=2c5efe51f9d74dd8&ei=5090&partner=rssuserland&emc=rss>

  A challenge to Apple then: start selling unprotected tracks on the
  iTunes Store when the rights-holders request such an action. Apple
  currently makes many unprotected podcasts available for free in the
  iTunes Store, though I don't know if there are any unprotected
  podcasts or songs that are sold, or if Apple currently has back end
  limitations that require FairPlay on non-free tracks. And if Apple
  really wanted to put its money where Steve Jobs's mouth is, it could
  buy eMusic, which is the second-largest online music service, and
  which has about two million tracks from independent artists, none of
  which contain any DRM. (Of course, buying eMusic might draw unwanted
  attention from monopoly regulators.)

<http://www.emusic.com/>


**Other Views** -- Coverage of the letter has been widespread, with a
  variety of responses. On Playlist, Jim Dalrymple has some
  interesting reactions from Real Networks and a wonderfully typical
  comment from the RIAA. Also on Playlist, Nancy Gohring of IDG News
  Service reports on the response from the Consumer Council of Norway,
  which admits that music companies have some responsibility but still
  claims that ultimate responsibility lies with Apple. The Economist
  concludes, "Mr Jobs's argument, in short, is transparently
  self-serving. It also happens to be right." Dan Moren of MacUser.com
  imagines a world without DRM, John Gruber of Daring Fireball reads
  between the lines of Jobs's letter, and as usual, John Moltz of
  Crazy Apple Rumors Site makes up the stuff you wish had been said.

<http://playlistmag.com/news/2007/02/07/drm/>
<http://playlistmag.com/news/2007/02/07/norway/>
<http://www.economist.com/daily/news/displaystory.cfm?story_id=8660389>
<http://www.macworld.com/weblogs/editors/2007/02/drm/>
<http://daringfireball.net/2007/02/reading_between_the_lines>
<http://www.crazyapplerumors.com/?p=785>


Amadeus Pro: The Classic Continues
----------------------------------
  by Matt Neuburg <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8857>

  If the Book of Ecclesiastes were written today, it might include
  some jaded commentary on the plethora and ephemerality of computer
  programs - something along these lines: "Software cometh and
  software passeth away, and countless as the sands are the reviews
  thereof." Nevertheless, those sands do conceal an occasional
  treasure; and one such is Martin Hairer's Amadeus.

<http://www.hairersoft.com/Welcome.html>

  Amadeus is a sound file editor. I've been using it for over six
  years, for a variety of purposes, and throughout that time it has
  remained firmly and indispensably central to my sound-processing
  activities. It has an amazing breadth of abilities, combining
  serious power with delightful simplicity, at an astonishingly low
  price. To use it is to love it.

  As of mid-January 2007, Amadeus comes in two versions. The program
  I've been using all this time, properly called Amadeus II, is a
  Carbon program. The current version of Amadeus II (3.8.7) runs
  natively under Mac OS X, and also works fine under Mac OS 9.2. (If
  you're still reveling in the retro experience, you can even obtain
  an earlier, unsupported version that runs under Mac OS 8.6.) The
  "II," by the way, was added to the name years ago, when the original
  Amadeus, which could run on a 68K Macintosh, was updated to version
  2.0 and became PowerPC-only.

  Amadeus II, however, runs under Rosetta on an Intel-based Mac. The
  developer recognized that an Intel-native incarnation was desirable,
  and took the opportunity to update the program to a Cocoa interface.
  This update has been released as Amadeus Pro, a universal binary
  with a somewhat broader feature set than its predecessor.

<http://www.hairersoft.com/AmadeusPro/AmadeusPro.html>


**Past and Present** -- My affection for Amadeus is intimately bound
  up with how I came to start using it and the sorts of thing I've
  done with it over the years. Back in the days before Mac OS X, in
  December 2000, I looked sadly at my massive collection of cassette
  tapes, thought about all those little magnetic particles silently
  hydrolyzing or falling off or whatever evil deteriorative activity
  they were indulging in, and resolved to transfer all this music into
  a digital format before it evaporated forever.

  My working method began with a play-through of the cassette,
  recording it onto the computer as an AIFF file, using a wonderful
  piece of freeware called Coaster. This turned each entire side of
  the cassette into a single sound file. But what I wanted were
  multiple sound files containing individual songs, and that's where
  Amadeus entered the story. (I use the word "song" loosely, in the
  way that iTunes does; on an audio CD these would be called "tracks,"
  but the word "track" has another usage in Amadeus Pro, similar to
  its use in GarageBand or iMovie, so I'm deliberately avoiding
  ambiguity.)

<http://www.visualclick.de/>

  So, I opened the file using Amadeus, which showed me the waveforms
  of the right and left stereo channels, along with an overview of the
  entire file. I could use the overview to help navigate. I could zoom
  in and out to see waveform details or to get the larger picture. I
  could click to start playing at a certain point, or play a selected
  region. I could insert a bookmark designating a point of interest in
  the file, and navigate to it easily later on. And of course I could
  cut and paste a selected section of the waveform. Thus, it was
  simple for me to work my way through the file, finding the start and
  end of each individual song on the tape, and marking those points.
  Then later I would use those bookmarks to select one song at a time,
  along with a little of the surrounding silence, and copy and save
  that selection as an individual song file.

  Doubtless that sounds extremely simple - as, indeed, it was. What I
  didn't fully appreciate at the time, though, is that it was simple
  in part because Amadeus made it simple. Over the years since then
  I've used many other sound-editing programs, but none that lets me
  interact so directly and simply with a waveform. Certain acts and
  gestures are fundamental to working with sound files: play from a
  point, stop, have the insertion point either remain where you
  stopped or return to where you started playing from; zoom in or out;
  select; copy and paste; navigate within a large file. Every other
  sound-editing program manages somehow to make one or more of these
  acts difficult, clumsy, or frustrating. Amadeus has always been a
  model of sparkling ease and clarity in this regard; I find it nearly
  impossible to perform detailed editing of a sound in any other
  application.

  Moreover, Amadeus has evolved since the year 2000, so that to
  perform that same task of recording a large sound file and splitting
  it into songs today is even easier. First of all, Amadeus now has
  the capability to record, and I often recommend it for that purpose.
  Second, Amadeus now has a feature allowing you to search your file
  for clips. (This feature, like several others, was added at my
  suggestion. A "clip" is a place where the recorded signal was too
  loud for the system and exceeded its maximum bandwidth, so that the
  top or bottom of the wave was cut off; it is crucial that your
  recording contain no clips, since when played they sound like little
  explosions and are bad for your equipment.) Third, Amadeus can split
  a file at its bookmarks, so it's sufficient to go through the file,
  mark the start and end of every song, and let Amadeus break it up
  for you. In fact, Amadeus can even help you isolate the individual
  songs by marking areas of silence automatically.

  Now here comes my second major use of Amadeus. Having broken up the
  file into individual songs, I examine each song for clicks and pops.
  (Many of my tapes came originally from vinyl LPs, which often had
  scratches or foreign matter on the record surface.) You can find
  these by listening, or else you can let Amadeus search for them,
  selecting each spot that it thinks might be a click. When you find
  one, you use the Interpolate function; Amadeus smoothes out the
  jagged interruption of the selected click into something based on
  the surrounding sound, so it magically vanishes and becomes just
  part of the music (or, in more difficult cases, a barely audible
  glitch).

  This feature alone is worth its weight in gold. I've tried many
  other programs, some of them quite high-end, for removing clicks and
  pops; none of them does the job as well as walking through the file
  with Amadeus. (Actually, an application called ClickRepair has
  recently emerged, and does a splendid job of automated de-clicking;
  even so, I find that my results are improved if I use it in
  combination with manual de-clicking in Amadeus.)

<http://wwwmaths.anu.edu.au/~briand/sound/>

  The Interpolate feature is also great for joining pasted material
  smoothly. For example, I've sometimes cut out the coughing between
  songs in a live recording, or, in a recording of myself speaking,
  I've removed a verbal stumble, a breathing noise, or an overly long
  silence; after such a cut, the waveforms at the point of removal
  don't match up, until Interpolate turns the break into a smooth,
  undetectable join. Alternatively I might use, at such places, an
  Amadeus feature called Transition, where the material on the two
  sides of the discontinuity is shifted together so as to overlap
  along with a crossfade.


**Features and Futures** -- Often, as a song is about to achieve its
  final form, I use some additional features of Amadeus. If the
  recording has some hiss or other low-level noise, I might use Fade
  In at the start and Fade Out at the finish, so the sound doesn't
  begin and end abruptly. Typically, to avoid clips, my recording is a
  little softer than it needs to be; one would usually prefer to make
  the fullest possible use of the available bandwidth, with the
  loudest part of the signal nearly as loud as the maximum allowable.
  Amadeus's Normalize function takes care of that for me.

  Also, there is Amadeus's capability to open and save a wide variety
  of sound file formats, converting as necessary. For example, these
  days I typically record in 24-bit AIFF format. If I want to make an
  MP3 file from such a recording, I have to convert to a WAV first,
  because my preferred MP3 compressor is LAME, which doesn't
  understand 24-bit AIFF files. Since I've typically been working in
  Amadeus anyway towards the end of the preparation process, I use it
  to save as a WAV. (You can save as an MP3 directly from Amadeus,
  which has LAME built in; but Amadeus II doesn't let me tweak LAME
  with the command-line arguments I prefer.)

<http://lame.sourceforge.net/>

  Amadeus can also apply filters, including any VST or Audio Unit
  filters you have, along with some specialized equalization filters
  for processing files made from phonograph records. However, the
  crudeness of the interface limits the usefulness of these features:
  filter settings interfaces are presented in a modal dialog, which
  means that you can't select different regions of your sound to
  audition, and there are no facilities for adjusting the wet/dry mix,
  A/B comparison of different settings, and so forth. For this reason,
  I generally apply filters using a more advanced program specifically
  aimed at hosting them, such as DSP-Quattro.

<http://www.i3net.it/Products/dspQuattro/Asp/Index_EN.asp>

  Features that I've used less often include Amadeus's capabilities to
  change a sound's pitch, with or without changing its speed; to
  reverse a sound; and to provide a graphic analysis of a sound's
  frequency components as a spectrum or as a sonogram.

  Amadeus Pro introduces two major features. One is that a sound file
  can now contain multiple tracks, each with its own adjustable
  amplitude envelope. So, for instance, one track might be the two
  stereo channels of an accompaniment, while the other might be the
  single channel of a voice track. Thus, Amadeus Pro invites use as a
  mixing program. Such use would probably be limited to combining
  existing material, however, since you can't (except in the most
  rudimentary fashion) record one track while listening to another.
  The other new feature is batch processing, enabling you to do such
  things as normalize and convert the file format of multiple files
  with a single command.


**Conclusions** -- Although I'm pleased to see Amadeus II modernized
  into Amadeus Pro, and although Amadeus Pro is a universal binary,
  sports a Cocoa interface, and is in some respects better behaved
  than Amadeus II (in particular with regard to its memory management
  and its use of the computer's CPU), I can't help feeling that
  something has been lost in the translation. The basic action of
  selection and repeated playback has become fussier and more
  confusing, in part thanks to a newly introduced differentiation
  between the playback head position and the insertion point. And
  Amadeus II's facility for letting you adjust the sensitivity
  parameters used when seeking suspected clicks and pops is completely
  missing in Amadeus Pro. For these and other reasons, I'll probably
  continue to stick with Amadeus II for a while yet.

  When considering Amadeus, you must take into account, I think, four
  things: your own needs and experience; the breadth, variety, and
  downright generosity of the program's features; the interface; and
  the price. The combination is unbeatable, making Amadeus the single
  basic sound editor that every beginner should have. There are, and I
  have used, many other sound editors, ranging from freeware to
  high-end; but for basic editing actions, such as splitting a sound
  file into songs, adjusting and fading its endpoints, cutting out
  material and seamlessly joining the remainder, and converting from
  one format to another, Amadeus is the tool to which I always return.
  Add to that its unparalleled capability to detect and nullify
  individual clicks and pops, and you can see why it has been a staple
  of my sound-processing repertory since the day I first used it.

  Amadeus Pro is $40 ($25 for registered Amadeus II users). It
  requires Mac OS X 10.4 (Tiger) or higher, and is a universal binary.
  It's a 12 MB download, and is available as a 30-day demo. Amadeus II
  costs $30 (free, on request, for registered Amadeus Pro users). It
  requires Mac OS 9.2 or higher, and runs natively on Mac OS X (under
  Rosetta on an Intel-based Mac). A 15-day demo is available as a 3 MB
  download.

<http://www.hairersoft.com/AmadeusPro/AmadeusProDownload.html>
<http://www.hairersoft.com/AmadeusDownload.html>


Take Control News/12-Feb-07
---------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8858>

**Month of Apple Sales #2: Love the One You're With** -- Valentine's
  Day is this week, reminding us to think of our nearest and dearest.
  In the Mac world, you needn't pine for new versions of iPhoto,
  iTunes, iWeb, and GarageBand when you can focus on the iLife '06
  versions you have now. If you're quick, you can learn how to send
  your sweetie an iWeb-created invitation to a romantic viewing of a
  photo slideshow set to music you composed in GarageBand. But don't
  geek out too much - follow it up with gourmet chocolates accompanied
  by soft jazz (we're partial to Green Mountain Chocolates and Abbey
  Lincoln). To get started, save 60 percent on this bundle of
  essential information about iPhoto, iTunes, iWeb, and GarageBand.
  That's 5 ebooks for only $23.18 (regularly $57.95).

* iPhoto 6: Visual QuickStart Guide
* Take Control of iWeb
* Macworld iPod and iTunes Superguide
* Take Control of Making Music with GarageBand
* Take Control of Recording with GarageBand

  To take advantage of this discount, just purchase from the Month of
  Apple Sales #2: Love the One You're With page.

<http://www.takecontrolbooks.com/offers/moas2.html>

  And yes, if you want the bundle but already own one of these books,
  feel free to give your extra copy to a friend. Next week's sale will
  be another good one (and don't worry - there's no overlap)!


Hot Topics in TidBITS Talk/12-Feb-07
------------------------------------
  by TidBITS Staff <[EMAIL PROTECTED]>
  article link: <http://db.tidbits.com/article/8859>

**Apple and the enterprise** -- This popular thread continues to draw
  discussion of Mac usage in large organizations, though sometimes in
  ways that aren't visible to the outside world. (83 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1101/>


**iMac midnight awakening** -- A reader's new 24-inch iMac chimes each
  night at midnight, but the cause isn't clear. (3 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1129/>


**New GTD kid on the block - Ghost Action** -- Another Getting Things
  Done entry arrives on the scene; how does it compare to others? (3
  messages)

<http://emperor.tidbits.com/TidBITS/Talk/1130/>


**802.11n AirPort Extreme Base Station** -- The new wireless base
  stations are shipping, and readers share their experiences setting
  them up, hooking up external hard drives, and reporting on data
  transfer speeds. (4 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1131/>


**PowerBooks on long flights** -- How do travelers deal with battery
  life on long international flights? Extra batteries? Custom power
  adapters? (13 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1134/>


**Apple & DRM** -- Readers react to Steve Jobs's public thoughts on
  music and his statement that Apple would drop DRM "in a heartbeat"
  if given the opportunity. (12 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1137/>


**Dealing with the lack of an Eject key** -- Some keyboards don't
  include a key for ejecting optical media, and Apple's recent Macs
  don't include a physical eject button. What options are available?
  (7 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1138/>


**Wired Ethernet alternative for MacBook** -- Would a USB Ethernet
  adapter work on a MacBook that has a damaged Ethernet port? (2
  messages)

<http://emperor.tidbits.com/TidBITS/Talk/1139/>


**Build Your Own 23-inch MacBook** -- Readers respond to Jeff Porten's
  article about using a second laptop screen as an extended monitor,
  and offer an alternative VNC client. (2 messages)

<http://emperor.tidbits.com/TidBITS/Talk/1140/>


$$

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