Jan,

Is this a flat list of tiddlers? Perhaps recursion is not needed.

If you had a seperate tiddler, lets call it path, and all tiddlers involved 
would be tagged with path then <<tag path>> will allow you to view and 
reorder the list. Your next and previous buttons could iterate this list of 
path tagged tiddlers, identifying what next and previous is and providing a 
button to move in either direction. The value is you cannot add the same 
tiddler twice to this list of tagged tiddlers thus you will never encounter 
a circle. 

Tony

On Thursday, 17 October 2019 10:58:51 UTC+11, Jan wrote:
>
> Hi Tony,
> yes I need the details, I already thought of the toc-macro...but I could 
> not figure out how limiting recursions is done there.
> I think this is the more promising approach.
>
> Thanks! Jan
>
>
> Am 17.10.2019 um 01:19 schrieb TonyM:
>
> Jan 
>
> Here is a quick high level answer, let me know if you want more details.
>
> There are existing examples out there that avoid this like the standard 
> TOC however one method that comes to mind is as you iterate each title add 
> it to a variable "all members" (even a data tiddler) and before doing so 
> check it is not already named in that variable. You can just change the 
> action for it to do nothing, the recursion will then move on with the next 
> in line.
>
> I have an algorithm (in a button) where I actually place  the "all 
> members" variable into each tiddler as a field called branch-branchname in 
> your case this would be 
> thread-threadname thus each tiddler knows all its predecessors. The thread 
> name can be based on the first tiddler. This would allow multiple threads 
> to cross the same tiddlers without interfering with the other thread. Since 
> you know all the members of the thread you could store the full thread in 
> any tiddler.
>
> Just some ideas
> Tony
>
> On Thursday, October 17, 2019 at 10:07:03 AM UTC+11, Jan wrote: 
>>
>> Hello,
>> want to show the title of a chain of tiddlers which mention the next on 
>> in a field called thread. 
>> This works fine like this
>>
>> \define plotchain()
>> <$set name="chain" value="JJ/Das merkwürdige Tier">
>> $(chain)$
>> <<reku>>
>> </$set>
>> \end
>> \define chainer() [[$(chain)$]]
>> \define reku()
>> <$list filter="[list[$(chain)$!!thread]] [list[$(chain)$!!storylink]]" 
>> variable="chain">
>> <<chainer>>
>> <<reku>>
>> </$list>
>> \end
>>
>> <$vars chain="JJ/Das merkwürdige Tier">
>> <<chainer>>
>> <<reku>>
>> </$vars>
>>
>> But if someone builds a cirle this crashes the wiki.
>> Is there a way of limiting recursions e.g. by using a filter with 
>> math-operators?
>>
>> Thanks!
>> Jan
>>
>>
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