Jan, Is this a flat list of tiddlers? Perhaps recursion is not needed.
If you had a seperate tiddler, lets call it path, and all tiddlers involved would be tagged with path then <<tag path>> will allow you to view and reorder the list. Your next and previous buttons could iterate this list of path tagged tiddlers, identifying what next and previous is and providing a button to move in either direction. The value is you cannot add the same tiddler twice to this list of tagged tiddlers thus you will never encounter a circle. Tony On Thursday, 17 October 2019 10:58:51 UTC+11, Jan wrote: > > Hi Tony, > yes I need the details, I already thought of the toc-macro...but I could > not figure out how limiting recursions is done there. > I think this is the more promising approach. > > Thanks! Jan > > > Am 17.10.2019 um 01:19 schrieb TonyM: > > Jan > > Here is a quick high level answer, let me know if you want more details. > > There are existing examples out there that avoid this like the standard > TOC however one method that comes to mind is as you iterate each title add > it to a variable "all members" (even a data tiddler) and before doing so > check it is not already named in that variable. You can just change the > action for it to do nothing, the recursion will then move on with the next > in line. > > I have an algorithm (in a button) where I actually place the "all > members" variable into each tiddler as a field called branch-branchname in > your case this would be > thread-threadname thus each tiddler knows all its predecessors. The thread > name can be based on the first tiddler. This would allow multiple threads > to cross the same tiddlers without interfering with the other thread. Since > you know all the members of the thread you could store the full thread in > any tiddler. > > Just some ideas > Tony > > On Thursday, October 17, 2019 at 10:07:03 AM UTC+11, Jan wrote: >> >> Hello, >> want to show the title of a chain of tiddlers which mention the next on >> in a field called thread. >> This works fine like this >> >> \define plotchain() >> <$set name="chain" value="JJ/Das merkwürdige Tier"> >> $(chain)$ >> <<reku>> >> </$set> >> \end >> \define chainer() [[$(chain)$]] >> \define reku() >> <$list filter="[list[$(chain)$!!thread]] [list[$(chain)$!!storylink]]" >> variable="chain"> >> <<chainer>> >> <<reku>> >> </$list> >> \end >> >> <$vars chain="JJ/Das merkwürdige Tier"> >> <<chainer>> >> <<reku>> >> </$vars> >> >> But if someone builds a cirle this crashes the wiki. >> Is there a way of limiting recursions e.g. by using a filter with >> math-operators? >> >> Thanks! >> Jan >> >> >> -- > You received this message because you are subscribed to the Google Groups > "TiddlyWiki" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected] <javascript:>. > To view this discussion on the web visit > https://groups.google.com/d/msgid/tiddlywiki/205a7345-aa5b-4b90-9757-9ad96929e146%40googlegroups.com > > <https://groups.google.com/d/msgid/tiddlywiki/205a7345-aa5b-4b90-9757-9ad96929e146%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > > -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/473b4f62-70f6-4dd9-8638-12cc85b66873%40googlegroups.com.

