Really neat to see how far you are taking these SVG experiments!

I am currently translating the gameicons.net icon SGVs into tiddlywiki 
image tiddlers.

Just figured out how to recolor multiple sub-paths with CSS selectors.

I LOVE that you can transclude SVG code and other tiddler content into 
other SVG objects.

Hope to share some of that soon.

Best,
Joshua F

On Friday, April 24, 2020 at 7:58:04 AM UTC-7, A Gloom wrote:
>
> Zoom & pan control buttons for svg demo
>
> Single self contained demo tiddler attached.
>
> Using buttons setting fields with math filter operators to set the svg 
> viewBox, which is the dimension, aspect ratio settings for the svg image.
>
> Only drawback is current zoom multipliers product is rounded to whole 
> numbers so the zoom in and out numbers don't stay constant (zoom in from 
> 240 doesn't zoom back out to 240).
>
> The svg has 9 quadrants, only the central one is visible, the others are 
> revealed by pan controls.
>
> This would be good for "dungeon" maps where portions of the map isn't 
> revealed till movement direction is chosen by the pan controls.  The pan 
> controls could also be embedded into the map svg at doors to reveal/move 
> map view to new rooms by button click.  Shall make a demo dungeon map with 
> nav buttons on doors-- just have to strip down one of my interactive 
> novel's maps to make it just enough to demostrate the concept.
>
> filter for zoom in (multiply[.75]) & out (multiply[1.25]) to manipulat 
> width & height portion of viewBox
>
> {{{ [all[current]get[filter-field4]multiply[1.25]round[]] }}}
>
> filter for pan (add[40]) to manipulate Xmin (origin) & Ymin (origin) 
> portion of viewBox
>
> {{{ [all[current]get[filter-field1]add[40]] }}}
>
> Screenshots show the controls (upper right) used with a map as well as 
> checkbox widgets for building the svg with layers.  First using the normal 
> button widgets, second using buttons with TW icons housed in a svg "frame" 
> (the compass rose).  The map key (hidden till the map key button is 
> clicked) is revealed (another seperate svg). The 2nd screenshot has 3 
> svgs-- the zoom/pan compass rose & buttons, the map key and the main map.
>
> [image: zoompanmap.jpg]
>
> [image: zoompanmap2.jpg]
>
>

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