Project TiddlyWiki: ORM-ish à la TiddlyWiki <https://intertwingularityslicendice.neocities.org/CJ_ORM.html>
*BTW: My announcement for this project has turned into an awesome thread of discussion. Please check out Using TiddlyWiki for fact-based information modelling and database engineering ??? <https://groups.google.com/g/tiddlywiki/c/57_eiPadjCo> for some ridiculously excellent buffet of food for thought about, um, thought (cognitive processing). Things like (I can't do it all justice):* - *managing complexity* - *information/knowledge design/navigation* - *PhD-related stuff about context and keeping stuff understandable* - *in short: A LOT OF WOW GOODNESS !!!* *Latest Updates* *(The following pretty much sums up changes/additions since November 23rd.)* *Text Rotation Testing* - I took a little side trip trying to figure out a generic mechanism from creating tables like in the "Entity Relationship Matrix" tiddler. Although I gave up after a few hours (much too big and messy of a job), I left the following two tiddlers in the TiddlyWiki in case I ever want to try again: "Research Macros" and "Text Rotation Tester" *Coded Form of Facts* - I last had coded form of facts setup as one field for each fact, containing the entire coding line (for example: coded field = "BUILDING 1:1 BLDG_NAME"). - That was making all of my scripting more complicated (having to split that coded field into the three parts: BUILDING, 1:1, and BLDG_NAME for whatever kind of processing.) MORE IMPORTANTLY: that was making it much more difficult for me to setup "data entry" of a fact's coded form via select widgets. - Now, a fact's coded form is split into three fields: c1, c2, and c3. (for example: c1 field = "BUILDING", c2 field = "1:1", and c3 field = "BLDG_NAME".) - This change from one field to three required some rejigging of various tiddlers, including (among others): "Entity Relationship Matrix", "oEs" (a transclusion template to generate conceptual representations of entities; see "BLDG_SPACE_UNIT" tiddler for an example) *Early start (experimentation) of widgets for data entry* - Using "select widgets" to help with creating coded form of facts. I'm very new to the use of widgets for this purpose, so this will take me a while to get right. For a starting example, see the "A Building has exactly one Name / A Name is unique to a Building" fact *Entity Relationship Matrix tiddler* - For the slanted column titles, I removed the little links for the related tiddlers, because the slanting of titles often causes the tiddler links to not be clickable (they wind up at the bottom of "z-order", and it just isn't a fun thing to try and fix at the moment.) - Pure CSS for tooltips on the check marks is wonky sometimes because of tooltip positioning (which can only be auto-adjusted nicely to show the tooltip, in a guaranteed viewable spot, with javascript.) That is not a fun thing to try and fix at the moment. - Scrolling the table columns towards the left: modified so that when columns get slid over to the left, the cells don't show on top of the row headers on the far left (that remain in fixed position.) - I haven't figured out how to do the same for column headers, but I'm on the fence: not sure I want to hide column headers when columns are scrolled to the left. *Primary Keys for entities* - I was setting up all primary keys as "value_type" tiddlers, but I've modified so that primary keys are now specified as a simple field on each related entity tiddler. - Seeing as I'm a big believer in using Sequence Numbers (as per Oracle Database products; whatever is equivalent in other database products), it doesn't make much sense for each primary key having a dedicated tiddler. - Instead, every entity has a sequence number name specified in a field, and each sequence number follows the exact same standard (data type, max length .... all of which are currently hard-coded in scripts; I plan to move those "standard sequence number details" in a data tiddler). - BTW: Related oEs template tiddler (for conceptualisation of entities) modified accordingly. *Conceptualisation of Entities* - For each attribute, the table now shows the related fact in a new column on the far right side. (Just nice extra information about each attribute). - TODO: setup some mechanism to specify an order for the attributes (likely up/down buttons with saving position in related fact tiddlers; still thinking about it.) *Task Tracking* - Renamed "Facts - Coded Form Pending" to "Facts - Incomplete Coded Form". - Got rid of "Entities/Attributes Pending Creation" tracking because "Facts - Incomplete Coded Form" handles that. - Added "Entities - Incomplete Primary Key" tracking. *Entity "... to Many" relationships with value types or with other entities* *(getting into some heavy-ish relational database design stuff here ...)* - In simple "... to 1" relationships, this would translate into one table for the one entity (for an entity relationship to a value type), or a table each for the two entities (for an entity relationship to an entity). Easy peasy. - However, for a case of "... to many", that introduces an additional table for both scenarios (1. relationship to many value type instances 2. relationship to many entity instances.) - That's something I need to ponder on: i.e. how to handle writing facts, coding those facts, and conceptualisation entities (i.e. the related scripts) -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to tiddlywiki+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/5f11c12b-fe58-4cd6-9a4f-65e59e9b8fdan%40googlegroups.com.