For the giggles (a "bonking one's head on a metal pipe" sound), put the 
following in a tiddler:

<<sound "200" "2" "exponentialRampToValueAtTime">>

<<sound "500" "5" "exponentialRampToValueAtTime">>

So a way to simultaneously play multiple sounds for some goofy effects.
On Thursday, January 6, 2022 at 12:16:49 AM UTC-4 Charlie Veniot wrote:

> G'day,
>
> Download the attached and drag into tiddlywiki.com to import the 3 
> tiddlers.
>
> "I Play Sound on Render" tiddler references the sound macro, playing a 
> tone upon render of the tiddler.
>
> The related macro is in the "Macro" tiddler.
>
> The "HTML Sound Player" tiddler is fed by the Macro into an iframe to 
> execute the javascript that creates the sound.
>
> Because sounds at higher frequencies sound obnoxiously loud, I've set 
> things up to make the higher frequencies less loud and the lower 
> frequencies louder.
>
> Kind of an easy way to generate simple beeps and boops and bell sounds 
> without much fuss.
>
>
>

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