For the giggles (a "bonking one's head on a metal pipe" sound), put the following in a tiddler:
<<sound "200" "2" "exponentialRampToValueAtTime">> <<sound "500" "5" "exponentialRampToValueAtTime">> So a way to simultaneously play multiple sounds for some goofy effects. On Thursday, January 6, 2022 at 12:16:49 AM UTC-4 Charlie Veniot wrote: > G'day, > > Download the attached and drag into tiddlywiki.com to import the 3 > tiddlers. > > "I Play Sound on Render" tiddler references the sound macro, playing a > tone upon render of the tiddler. > > The related macro is in the "Macro" tiddler. > > The "HTML Sound Player" tiddler is fed by the Macro into an iframe to > execute the javascript that creates the sound. > > Because sounds at higher frequencies sound obnoxiously loud, I've set > things up to make the higher frequencies less loud and the lower > frequencies louder. > > Kind of an easy way to generate simple beeps and boops and bell sounds > without much fuss. > > > -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/9d097be5-1af8-44c4-ab8d-21a654590f9fn%40googlegroups.com.

