I guess what you want is not a return statement on it's own but instead a...
if(!p)return; Other than that, you could put the entire script in another tiddler and call it "NewQuest" then transclude it in your games with... <<tiddler NewQuest>> Cheers, Tobias. -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/tiddlywiki?hl=en.

