The whole thing seems to be a bit fragile, because if tiddler MindSet
and Reward are not there, it may also fail. But anyway ...
Short info, why it fails:
if (story.getTiddler(config.act)) {
story.getTiddler() expects a valid tiddler. config.act is undefined,
so the system throws an error message.
we can modify the if () statement, to check the existence of
config.act. If it is falsy, don't touch story.getTiddler.
eg:
if (config.act && story.getTiddler(config.act)) {
do stuff
}
It checks, if config.act contains a value _different to_ "undefined"
"null" "false"
since config.act is undefined, it stopps executing story.getTiddler()
it skips the "do stuff" and goes on with the programm
====
If the programm looks like this, it does something. But as i don't
know, what it should do, I'm not sure, if this fixes it.
This fix (if it is one) is just fighting the symptoms. It may not fix
the init problem.
-m
--
You received this message because you are subscribed to the Google Groups
"TiddlyWiki" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/tiddlywiki?hl=en.