On Jul 4, 11:51 am, Sonda <[email protected]> wrote: > Twine makes use of macros called <<set>>, <<if>>, <<else>> in order to do > so, but they obviously don't work in TW. > The document "conditional_story" is what you get if you try to import the > Twine-generated file in TW. As you found out, Twine uses several plugins to get things going. It would be needed, to add all of them to a "vanilla" TW, to get the same behaviour. IMO interactive stories are quite complex. So the Twine program abstracts this complexity away and exports to TW.
> My aim would be to write interactive stories, so I'd like to spare > an hypothetical reader from tagging/untagging tiddlers while he reads... is > there alternative way to displaying text conditionally? maybe with > HideWhenPlugin? I had a very short look at the Twine homepage. It seems to use variables to store a stories state. So you can stop reading and start over at the same "place" after some time. ==== I'm not sure, but the Twine discussion group seems to be active. Did you ask them about your wishes allready? -m -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/tiddlywiki?hl=en.

