I hadn't seen Chris's work on Twine2, it's very cool.

I do have mixed feelings about boxes-and-lines diagrams, though. Although
they exert a primal appeal as a way of visualising connections in my head,
I find that they don't tend to work well in practice, certainly not when
the number of entities gets to any size.

I've long been interested in a simpler variation that eschews connection
lines and instead just uses position, size and other spatial relationships
to convey meaning. I wrote a prototype back in 2008:

http://jermolene.com/cecily

TW5 defines 'listview' modules that visualise a list of tiddlers. It ships
at the moment with "classic" and "zoomin", but they will soon be joined by
"cecily".

Best wishes

Jeremy




On Thu, Sep 12, 2013 at 9:44 AM, Tobias Beer <[email protected]> wrote:

> Hi Mans,
>
> I have recently been poking around the Twee/TWine group out of inerest and
> I see an astonishing amount of activity and creativity there.
>
> Just so we're clear, from a technological pov there seems literally
> nothing tiddly* about twinery, except for the fact that there are chunks
> called *Passages* that can have something that looks like a *
> [[TiddlyLink]]*.
>
> So, while such a "view on tiddlers" may be desireable, it is quite
> difficult to achieve in Tiddlywik classic (while not impossible) but
> probably simpler done in TW5 (yet, perhaps that not true either).
>
> In any case, both the representation in this connected web kinda thing,
> let alone the generation of a Twine story is complex stuff. Personally, I
> would say it would have been more practical if Twine had actually been
> built on TiddlyWiki rather than around its concepts... but that's just not
> up for discussion right now, unless someone does a tech talk of the core
> concepts on Twine and then a bit of a brain storming on how to get this
> unfolding of stories with all the macro-magic working in a classic
> TiddlyWiki, yet the minimalistic twine-style, perhaps with a paramifier
> option to open the thing in editor mode.
>
> Right now, all that seems far out there. It may be possible if the
> framework on which Twinery builts were a properly encapsulated, flexible js
> libary that can be included in a TiddlyWiki and then customized.
>
> For example, there could be a simple switch in the paramifiers, e.g.
>
> *http://mystory.com#!.start*
>
> See that bang-dot? Something like this may indicate to TiddlyWiki that
> there is a story to be run rather than a "start" tiddler to be opened in
> classic ViewMode. If you had a defined "storyTheme" running in fullscreen
> mode, you could get there.
>
> But I guess your focus is on something like a StoryWebPlugin that allows
> Twine style navigation and editing. Not sure, but isn't that even possible
> with PasteUpPlugin? Ok, what would be missing are...
> * snap to grid
> * show connections
>
> I guess all that needs an actual HTML5 canvas element being drawn to,
> something I don't think people have experimented much in TiddlyWiki yet,
> except for visualisation, e.g. using Raphael.js... but not with a lot of
> "interactivity". By the way, I don't think one really needs to see the
> tiddler's as cards. What's important are the titles and the connections.
> Perhaps a "click to unfold" or "hover to preview", etc... were better.
>
> Best wishes, Tobias.
>
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-- 
Jeremy Ruston
mailto:[email protected]

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