Jeremy, 

Yes, that conversation was what made me want to look into this. The problems 
you mentioned happen of course but if you trigger the macro using a button 
store the macro output in a state tiddler then you have a limited context where 
random number generation works. A widget message or something similar seems 
like it would be a better way to implement this, but I am not familiar enough 
with Javascript or the internal workings of tiddlywiki to do that yet.

The question about the count widget here would allow me to dynamically set the 
range for the generated numbers and could be used to make an 'open random 
tiddler' button with the tiddlers drawn from an arbitrary list. 

Since we can't do that yet I may look into making something that can after I 
implement the random generator in a more reasonable way, but that sounds 
significantly harder than a working rng. 

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