Hi Jed

That's really great :-) Thank you very much!
I tried it in the prerelease and it just works!!!
I'll have to wait for a stable release though - When I try to edit a 
tiddler in the 5.1.8-prerelease the tiddler is refreshed at every key 
stroke and shifts focus to the title field.

With this function in place it should be possible to change the import list 
to implement a button which could update all imported TWclassic tiddlers to 
TW5's tiddler format at once - right?
 
I'm facinated by your http://zorklike.tiddlyspot.com Great job!! 
Would you consider doing a video presentation of it - or have you already 
showcased it somewhere? 

I am not very much into interactive game structure and such (never played 
Zork...) however I do know game engines like GameMaker and Unity - and work 
with them 5 hrs a week with my students. I believe that if we had a fase of 
game development where we were more focused on a games interactive 
structure (- and simple text..) it could eventually make the games we 
create in GameMaker and Unity much better.

Cheers Måns Mårtensson



Den lørdag den 7. marts 2015 kl. 08.21.17 UTC+1 skrev Jed Carty:
>
> Not until version 5.1.8 comes out, then it will be simple to do. For the 
> moment there is no way to perform an action on a list made using the list 
> widget. If you do want to use the prerelease (or 5.1.8 when it comes out) 
> the code would be:
>
> <$button>Button Label
> <$list filter='[tag[SomeTag]]'>
> <$fieldmangler>
> <$action-sendmessage $message='tm-add-tag' $param=<<now>>/>
> </$fieldmangler>
> </$list>
> </$button>
>

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