>
> You’re not supposed to touch that object directly. Information derived 
> from it is passed to change events automatically.
>
> Best wishes
>
> Jeremy
>

The change events format is exactly what I was looking for. The only 
problem is that they are events, and I want to extract the information on 
user interaction. I think the best way is to mimic the behavior of the 
change daemon, but I would like to avoid duplicating stuff. Where can I 
find the daemon that triggers the change events?

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