I was too quick!

of course Tobias has already done it!

http://tobibeer.github.io/tb5/#Adding%20A%20ColorPicker%20For%20Editing%20Images

On 26 January 2016 at 14:21, Alex Hough <[email protected]> wrote:

> Thanks Birthe
>
> Tobias: "*Note:* I could not find out how to initialize the canvas with a
> different width and height yet."
>
> Here's a first, the settings are in
>
> $:/core/modules/widgets/edit-bitmap.js
>
> var DEFAULT_IMAGE_WIDTH = 300,
>       DEFAULT_IMAGE_HEIGHT = 185;
>
>
>
> ------
>
> *Experiements with images*
>
> I looked into the 300 x 185 proportion and guess what? It turns out that
> the width to the hight is the golden ratio
>
> To make you sketches look pleasing to the eye, set your stroke width to
> some value related to the canvas.
> * divide 185 by 1.6 or make some squares of 185 px
>
> I don't think we need too much flexability: the proportion is most
> important thing. Golden section portrait and landscape and a square of the
> smaller length.
>
> For smaller images I used the font-awesome re-sizing classes then took
> screenshots of the image and dragged them back in as .png images.
>
> A few points
>
>
>    - I like the process, its kind of fractal, things stay in proportion...
>    - I constrained the colour palette to ones in the TW poster. I took a
>    screenshot of the fish and added it to the colour picker
>    - I made some buttons with png and played with making them round and
>    adding some css filter transitions hover.
>    - I made a big new drawing button which generates a tiddler from a
>    template.
>
>
> PNGs are lightweight and easy to work with (esp on Mac book - you can snip
> parts of the screen and they save as png)
>
> Clone an image, add something new.. its a start of animation. There are
> also animation posibilities with CSS transitions and great fun to be had
> with effects designed for photos
>
> *Children's fun*
>
> My daughter (6) and I drew some pictures. I used an example where you can
> set the background of the tiddler to an image, then exported it as html.
>
> I opened the html file, then reduced the size of the page in the browser.
> I took and other screenshot and printed it out: the image from tiddlyWiki
> converted to a wall paper pattern.
>
> We also made a short story. We drew a head, and transcluded it into a
> tiddler. Then a couple of links to new tiddlers - interactive story...
> simple
>
> Attached is a tid that I currently have in my sidebar,
>
> Alex
>
> [1] https://en.wikipedia.org/wiki/Golden_ratio
>
> http://www.modularscale.com/
>
> On 26 January 2016 at 11:45, 'Birthe C' via TiddlyWiki <
> [email protected]> wrote:
>
>> Hi Alex,
>>
>>
>> http://tobibeer.github.io/tb5/#Adding%20A%20Sketch
>>
>> Birthe
>>
>>
>> Den tirsdag den 26. januar 2016 kl. 10.06.27 UTC+1 skrev AlexHough:
>>>
>>> Dear TW5
>>>
>>> The edit widget provides a general purpose interface for editing a
>>>> tiddler. It dynamically chooses the appropriate widget depending on the
>>>> type of the tiddler (currently either theEditTextWidget
>>>> <http://tiddlywiki.com/#EditTextWidget> or the EditBitmapWidget
>>>> <http://tiddlywiki.com/#EditBitmapWidget>).
>>>
>>>
>>> http://tiddlywiki.com/#EditWidget
>>>
>>> I would like to get $:/config/BitmapEditor/LineWidth
>>> <http://tiddlywiki.com/#%24%3A%2Fconfig%2FBitmapEditor%2FLineWidth> and
>>> $:/config/BitmapEditor/Colour
>>> <http://tiddlywiki.com/#%24%3A%2Fconfig%2FBitmapEditor%2FColour>
>>>
>>> into the edit view when the tiddler type is set to a bitmap (png)
>>>
>>> *Boundary of Understanding*
>>>
>>> I can't understand how and where the BitMap editor is added to the body
>>> of the edit template. I don't see anything relating to bitmap editing in
>>> $:/core/ui/EditTemplate/body
>>>
>>> I understand that the bitmap editor is "primitive proof-of-concept" but
>>> I hve found it very useful and pleasurable to use.
>>>
>>> I have put the linewidth and colour editors in the view template, but
>>> now would like to have them below the height and width boxes currently
>>> displayed when you edit a bitmap.
>>>
>>> I thought there would be a conditional template for bitmaps. While
>>> experimenting with drawing in TW, I found myself wanting to name the
>>> drawing after drawing it. In other words, I'd like focus to be on the
>>> canvas, and the titles and tags to be below the canvas.
>>>
>>> Thanks in advance for any pointers
>>>
>>> Alex
>>>
>> --
>> You received this message because you are subscribed to the Google Groups
>> "TiddlyWiki" group.
>> To unsubscribe from this group and stop receiving emails from it, send an
>> email to [email protected].
>> To post to this group, send email to [email protected].
>> Visit this group at https://groups.google.com/group/tiddlywiki.
>> To view this discussion on the web visit
>> https://groups.google.com/d/msgid/tiddlywiki/dcfefd95-c4ce-4752-aa89-e5265977a7b2%40googlegroups.com
>> <https://groups.google.com/d/msgid/tiddlywiki/dcfefd95-c4ce-4752-aa89-e5265977a7b2%40googlegroups.com?utm_medium=email&utm_source=footer>
>> .
>>
>> For more options, visit https://groups.google.com/d/optout.
>>
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"TiddlyWiki" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/tiddlywiki.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/tiddlywiki/CALc1hYcstV%3D5RNpXb0HBR1dkZf_Q4HWvykCvg0EpXECAhXT5nQ%40mail.gmail.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to