On Wednesday, August 17, 2016 at 3:38:09 PM UTC+2, Steven Schneider wrote: > > yes, of course. i was thinking 25% not 25px...but 100x100 makes perfect > sense. >
On HiDPI screens 25% width will still be 860++ px :) ----------- I found this post from the inventor of the identicons: http://web.archive.org/web/20080703155749/http://www.docuverse.com/blog/donpark/2007/01/19/identicon-updated-and-source-released Identicons where inspired by this post: http://www.levitated.net/daily/lev9block.html I think those things are really beautiful. I like them much more than the github version. ------------- >From the OP > In a multi-tagged environment, this could be an interesting visual cue. > Yes. ... I did talk with Mat about a similar idea, at the Oxford "TiddlyWiki European Meetup". We talked about something, that I called "a tiddler DNA". Similar to your visual example it also works with very big (random) numbers, represented as strings. eg: ofSeoYaYpxwlUiuBxCXq8. Those strings contain a lot of information. Similar to the parameters of your "tile" (which basically can have infinite variations) but compressed into very big numbers. Every Tiddler (I'd like to name mine: First) would get one of them in a field eg: dna: aaaaaaaaaaaBBBBBBBBBB ... Similar to "human" DNA the First-dna can be mutated over the live-cycle of the tiddler. eg: if a tiddler is tagged. The tag tiddler (named: due) would have a dna eg: cccccccccccDDDDDDDDDD , which would just be added to the tagged First-dna. Like so: dna: aaaaaaaaaaaBBBBBBBBBB-cccccccccccDDDDDDDDDD A second tag (named: drei) would be drei-dna: eeeeeeeeeeeFFFFFFFFFF. ... But since a tiddler dna length is limited to 42 chars (for this example) the First-dna would need to be mutated, like so: First-dna: aaaaaaaaaaaBBBBBBBBBB-ccccFFccccFeDDDeeDDDD .. The (tag) part of the dna would randomly get about 25% of the drei-dna. and so on. ... Tiddler cloning will work like so: Let's clone First and name it clone. clone has the same dna as First, but it has a different name. so the "first part" of the dna has to be mutated: clone-dna: aaaHHaaagaaBBgBBgBBBH-ccccFFccccFeDDDeeDDDD ... If tags are changed the second part would be mutated too. .. and so on ... There are a lot of other possibilities to mutate the dna ... As you can see, those simple rules already cause quite some variation, but still contain enough information for a "pattern matching" algorithm, to see, where a tiddler came from and how it was manipulated. But this dna stuff imo is "boring" for humans, since we can't deal very well with those strings or numbers. ... But the mechanism is very similar to your original post. So we can use the dna to store parameters, to create visual patterns, that are nice to work with for humans. And we can define some rules, how to modify them, and see what happens. just some thoughts -mario -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/tiddlywiki. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/4363c08b-6dd4-48cc-83a0-89b800e037b0%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.

