> oh, yeah, that was pointed out in the official HammerWidgets page, too 
> (the pointer events block). 
> While I'm well inside the div, panning very slowly so the div keeps up, 
> the iframe doesn't block the movement... which made me think of Surgery 
> games and such.... which gave me the idea of the possibility of creating a 
> game with this lol 
> By the way, BTC... wait, maybe I'll post the rest of this thought over at 
> the official thread


I've made progress - not much widget-tweaking but the fab itself and how 
the widgets handle states

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