Something else you wrote about documentation I found very good ... Mark S.
> TW technology is more like learning a human language than a programming > language -- there's a handful of rules and then a whole lot of exceptions. It strikes me that thinking into the various types of "exceptions" and explaining them first could be a godsend. For instance, I find that quite often something does not work as I expect NOT because I got the "code" wrong so much as that I got the layout wrong in some way that I wasn't clear about. "Blank lines" in TW and how they work still often catches me out. One thing that people who have more experience than me have is "Implicit Knowledge of Exceptions" and "quirks you need to grasp". I think Explicating those could be immensely useful. In exactly the same way as, for instance, in teaching English, you use can use exceptions to highlight more regular rules. -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/tiddlywiki. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/13b2f468-8204-4f9e-bb0d-3941c4e5bfc2%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.

