I found a temporary way of doing this without editing the source.
On cmake command line:
-DCMAKE_PROJECT_INCLUDE=my_include_file
‘my_include_file’ has the following contents:
link_libraries("C:/build/lib/libsharpyuv.lib")
This is not very elegant, because it inserts the library as a dependency of all
targets, not just the ‘tiff’ one, but for now it seems to work without
undesirable secondary effects.
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