On Nov 24, 2007 4:42 AM, Christopher Schmidt <[EMAIL PROTECTED]> wrote: > So, I've seen a lot of failed tiles at z8 showing up because of memory > limits. (An example is 120,84,8. I can dig up more if people are > interested.) Watching these on my 32bit machine, they both die at 2.8GB > of RAM used by Inkscape.
I recall there being an issue with osmarender producing n^2 objects where n is the number of nodes in an area and I don't recall anyone fixing that. Perhaps we should check that the SVG is reasonable before jumping to conclusions. This *used* to work and there wern't any such problems a few months ago... Have a nice day, -- Martijn van Oosterhout <[EMAIL PROTECTED]> http://svana.org/kleptog/ _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/tilesathome
