On Jan 8, 2008 11:44 AM, Martijn van Oosterhout <[EMAIL PROTECTED]> wrote:

> On Jan 8, 2008 11:54 AM, Sebastian Spaeth <[EMAIL PROTECTED]> wrote:
> > Martijn van Oosterhout wrote:
> > Would be great if you could check that in if you are sure that it works.
> > There is a trade off between the number of entries and the number of
> > look-ups required. Do we wan to remove all unneccessary entries or do we
> >   want to keep all, say, z12 entries to make z17 lookups not too slow?
>
> I asked crschmidt and he suggested that the DB is fast enough to
> handle many such lookups. I was thinking of combining it with some
> caching in the lookup handler. If a *user* (not a script* accesses a
> blank tile at z17 and it recurses higher that z14, place an entry in
> the DB at z15. This would mean that areas people look at often will
> still be fast. But I think maybe we should cross that bridge when we
> come to it (the lookup code could be optimised also).
>

Most users won't be looking at blank areas of the map, there's a lot of
ocean that will never get looked at at high zoom levels.  Optimizing this
might not make much difference.





>
> > > The way it's setup is a sort of daemon that monitors for newly
> > > uploaded tilesets and optimises them straight away. It's quite quick
> > > so eventually I'll probably run it over the entire DB and see how it
> > > goes. If you're interested I can check it into SVN, maybe you can
> > > check it for bugs...
> >
> > would be good. let me know if and where you check it in.
>
> I was going to then wasn't sure where. I'm thinking in the Tools
> directory in the server stuff, even though it's not a PHP script.
>
> Have a nice day,
> --
> Martijn van Oosterhout <[EMAIL PROTECTED]> http://svana.org/kleptog/
>
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